#pragma once #include #include namespace mbgl { class TextVertexBuffer : public Buffer < 16, GL_ARRAY_BUFFER, 32768 > { public: typedef int16_t vertex_type; size_t add(int16_t x, int16_t y, float ox, float oy, uint16_t tx, uint16_t ty, float minzoom, float maxzoom, float labelminzoom, uint8_t labelangle); }; } // namespace mbgl