#include #include #include #include #include namespace mbgl { using namespace style; RenderAnnotationSource::RenderAnnotationSource(const AnnotationSource::Impl& impl_) : RenderSource(impl_) { tilePyramid.setObserver(this); } bool RenderAnnotationSource::isLoaded() const { return tilePyramid.isLoaded(); } void RenderAnnotationSource::invalidateTiles() { tilePyramid.invalidateTiles(); } void RenderAnnotationSource::startRender(algorithm::ClipIDGenerator& generator, const mat4& projMatrix, const mat4& clipMatrix, const TransformState& transform) { generator.update(tilePyramid.getRenderTiles()); tilePyramid.startRender(projMatrix, clipMatrix, transform); } void RenderAnnotationSource::finishRender(Painter& painter) { tilePyramid.finishRender(painter); } std::map& RenderAnnotationSource::getRenderTiles() { return tilePyramid.getRenderTiles(); } void RenderAnnotationSource::updateTiles(const TileParameters& parameters) { tilePyramid.updateTiles(parameters, SourceType::Annotations, util::tileSize, { 0, 22 }, [&] (const OverscaledTileID& tileID) { return std::make_unique(tileID, parameters); }); } void RenderAnnotationSource::removeTiles() { tilePyramid.removeTiles(); } void RenderAnnotationSource::reloadTiles() { tilePyramid.reloadTiles(); } std::unordered_map> RenderAnnotationSource::queryRenderedFeatures(const ScreenLineString& geometry, const TransformState& transformState, const RenderedQueryOptions& options) const { return tilePyramid.queryRenderedFeatures(geometry, transformState, options); } std::vector RenderAnnotationSource::querySourceFeatures(const SourceQueryOptions&) const { return {}; } void RenderAnnotationSource::setCacheSize(size_t size) { tilePyramid.setCacheSize(size); } void RenderAnnotationSource::onLowMemory() { tilePyramid.onLowMemory(); } void RenderAnnotationSource::dumpDebugLogs() const { tilePyramid.dumpDebugLogs(); } } // namespace mbgl