/* ** SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) ** Copyright (C) [dates of first publication] Silicon Graphics, Inc. ** All Rights Reserved. ** ** Permission is hereby granted, free of charge, to any person obtaining a copy ** of this software and associated documentation files (the "Software"), to deal ** in the Software without restriction, including without limitation the rights ** to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies ** of the Software, and to permit persons to whom the Software is furnished to do so, ** subject to the following conditions: ** ** The above copyright notice including the dates of first publication and either this ** permission notice or a reference to http://oss.sgi.com/projects/FreeB/ shall be ** included in all copies or substantial portions of the Software. ** ** THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, ** INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A ** PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL SILICON GRAPHICS, INC. ** BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, ** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE ** OR OTHER DEALINGS IN THE SOFTWARE. ** ** Except as contained in this notice, the name of Silicon Graphics, Inc. shall not ** be used in advertising or otherwise to promote the sale, use or other dealings in ** this Software without prior written authorization from Silicon Graphics, Inc. */ /* ** Author: Eric Veach, July 1994. */ #ifndef TESS_H #define TESS_H #include #include "bucketalloc.h" #include "mesh.h" #include "dict.h" #include "priorityq.h" #include "tesselator.h" #ifdef __cplusplus extern "C" { #endif //typedef struct TESStesselator TESStesselator; struct TESStesselator { /*** state needed for collecting the input data ***/ TESSmesh *mesh; /* stores the input contours, and eventually the tessellation itself */ int outOfMemory; /*** state needed for projecting onto the sweep plane ***/ TESSreal normal[3]; /* user-specified normal (if provided) */ TESSreal sUnit[3]; /* unit vector in s-direction (debugging) */ TESSreal tUnit[3]; /* unit vector in t-direction (debugging) */ TESSreal bmin[2]; TESSreal bmax[2]; /*** state needed for the line sweep ***/ int windingRule; /* rule for determining polygon interior */ Dict *dict; /* edge dictionary for sweep line */ PriorityQ *pq; /* priority queue of vertex events */ TESSvertex *event; /* current sweep event being processed */ struct BucketAlloc* regionPool; TESSindex vertexIndexCounter; TESSreal *vertices; TESSindex *vertexIndices; int vertexCount; TESSindex *elements; int elementCount; TESSalloc alloc; jmp_buf env; /* place to jump to when memAllocs fail */ }; #ifdef __cplusplus }; #endif #endif