/* ** SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) ** Copyright (C) [dates of first publication] Silicon Graphics, Inc. ** All Rights Reserved. ** ** Permission is hereby granted, free of charge, to any person obtaining a copy ** of this software and associated documentation files (the "Software"), to deal ** in the Software without restriction, including without limitation the rights ** to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies ** of the Software, and to permit persons to whom the Software is furnished to do so, ** subject to the following conditions: ** ** The above copyright notice including the dates of first publication and either this ** permission notice or a reference to http://oss.sgi.com/projects/FreeB/ shall be ** included in all copies or substantial portions of the Software. ** ** THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, ** INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A ** PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL SILICON GRAPHICS, INC. ** BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, ** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE ** OR OTHER DEALINGS IN THE SOFTWARE. ** ** Except as contained in this notice, the name of Silicon Graphics, Inc. shall not ** be used in advertising or otherwise to promote the sale, use or other dealings in ** this Software without prior written authorization from Silicon Graphics, Inc. */ /* ** Author: Eric Veach, July 1994. */ #ifndef SWEEP_H #define SWEEP_H #include "mesh.h" /* tessComputeInterior( tess ) computes the planar arrangement specified * by the given contours, and further subdivides this arrangement * into regions. Each region is marked "inside" if it belongs * to the polygon, according to the rule given by tess->windingRule. * Each interior region is guaranteed be monotone. */ int tessComputeInterior( TESStesselator *tess ); /* The following is here *only* for access by debugging routines */ #include "dict.h" /* For each pair of adjacent edges crossing the sweep line, there is * an ActiveRegion to represent the region between them. The active * regions are kept in sorted order in a dynamic dictionary. As the * sweep line crosses each vertex, we update the affected regions. */ struct ActiveRegion { TESShalfEdge *eUp; /* upper edge, directed right to left */ DictNode *nodeUp; /* dictionary node corresponding to eUp */ int windingNumber; /* used to determine which regions are * inside the polygon */ int inside; /* is this region inside the polygon? */ int sentinel; /* marks fake edges at t = +/-infinity */ int dirty; /* marks regions where the upper or lower * edge has changed, but we haven't checked * whether they intersect yet */ int fixUpperEdge; /* marks temporary edges introduced when * we process a "right vertex" (one without * any edges leaving to the right) */ }; #define RegionBelow(r) ((ActiveRegion *) dictKey(dictPred((r)->nodeUp))) #define RegionAbove(r) ((ActiveRegion *) dictKey(dictSucc((r)->nodeUp))) #endif