/* ** SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) ** Copyright (C) [dates of first publication] Silicon Graphics, Inc. ** All Rights Reserved. ** ** Permission is hereby granted, free of charge, to any person obtaining a copy ** of this software and associated documentation files (the "Software"), to deal ** in the Software without restriction, including without limitation the rights ** to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies ** of the Software, and to permit persons to whom the Software is furnished to do so, ** subject to the following conditions: ** ** The above copyright notice including the dates of first publication and either this ** permission notice or a reference to http://oss.sgi.com/projects/FreeB/ shall be ** included in all copies or substantial portions of the Software. ** ** THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, ** INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A ** PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL SILICON GRAPHICS, INC. ** BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, ** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE ** OR OTHER DEALINGS IN THE SOFTWARE. ** ** Except as contained in this notice, the name of Silicon Graphics, Inc. shall not ** be used in advertising or otherwise to promote the sale, use or other dealings in ** this Software without prior written authorization from Silicon Graphics, Inc. */ /* ** Author: Eric Veach, July 1994. */ #ifndef GEOM_H #define GEOM_H #include "mesh.h" #ifdef NO_BRANCH_CONDITIONS /* MIPS architecture has special instructions to evaluate boolean * conditions -- more efficient than branching, IF you can get the * compiler to generate the right instructions (SGI compiler doesn't) */ #define VertEq(u,v) (((u)->s == (v)->s) & ((u)->t == (v)->t)) #define VertLeq(u,v) (((u)->s < (v)->s) | \ ((u)->s == (v)->s & (u)->t <= (v)->t)) #else #define VertEq(u,v) ((u)->s == (v)->s && (u)->t == (v)->t) #define VertLeq(u,v) (((u)->s < (v)->s) || ((u)->s == (v)->s && (u)->t <= (v)->t)) #endif #define EdgeEval(u,v,w) tesedgeEval(u,v,w) #define EdgeSign(u,v,w) tesedgeSign(u,v,w) /* Versions of VertLeq, EdgeSign, EdgeEval with s and t transposed. */ #define TransLeq(u,v) (((u)->t < (v)->t) || ((u)->t == (v)->t && (u)->s <= (v)->s)) #define TransEval(u,v,w) testransEval(u,v,w) #define TransSign(u,v,w) testransSign(u,v,w) #define EdgeGoesLeft(e) VertLeq( (e)->Dst, (e)->Org ) #define EdgeGoesRight(e) VertLeq( (e)->Org, (e)->Dst ) #define ABS(x) ((x) < 0 ? -(x) : (x)) #define VertL1dist(u,v) (ABS(u->s - v->s) + ABS(u->t - v->t)) #define VertCCW(u,v,w) tesvertCCW(u,v,w) int tesvertLeq( TESSvertex *u, TESSvertex *v ); TESSreal tesedgeEval( TESSvertex *u, TESSvertex *v, TESSvertex *w ); TESSreal tesedgeSign( TESSvertex *u, TESSvertex *v, TESSvertex *w ); TESSreal testransEval( TESSvertex *u, TESSvertex *v, TESSvertex *w ); TESSreal testransSign( TESSvertex *u, TESSvertex *v, TESSvertex *w ); int tesvertCCW( TESSvertex *u, TESSvertex *v, TESSvertex *w ); void tesedgeIntersect( TESSvertex *o1, TESSvertex *d1, TESSvertex *o2, TESSvertex *d2, TESSvertex *v ); #endif