SET(llmr_SOURCES geometry/debug_font_buffer.cpp geometry/linevertexbuffer.cpp map/map.cpp map/tile.cpp map/transform.cpp renderer/painter.cpp renderer/shader-fill.cpp renderer/shader-line.cpp renderer/shader-outline.cpp renderer/shader.cpp shader/shaders.cpp util/animation.cpp util/mat4.cpp ) SET(llmr_HEADERS ../include/llmr/geometry/debug_font_buffer.hpp ../include/llmr/geometry/linevertexbuffer.hpp ../include/llmr/llmr.hpp ../include/llmr/map/map.hpp ../include/llmr/map/tile.hpp ../include/llmr/map/transform.hpp ../include/llmr/platform/gl.hpp ../include/llmr/platform/platform.hpp ../include/llmr/renderer/painter.hpp ../include/llmr/renderer/shader-fill.hpp ../include/llmr/renderer/shader-line.hpp ../include/llmr/renderer/shader-outline.hpp ../include/llmr/renderer/shader.hpp ../include/llmr/shader/shaders.hpp ../include/llmr/util/animation.hpp ../include/llmr/util/math.hpp ../include/llmr/util/mat4.hpp ../include/llmr/util/vec2.hpp ) INCLUDE_DIRECTORIES( ../include ) ADD_LIBRARY(llmr STATIC ${llmr_SOURCES} ${llmr_HEADERS} ) LINK_DIRECTORIES( ) TARGET_LINK_LIBRARIES(llmr )