#!/bin/sh set -e -u if [ ! -d 'mapnik-packaging' ]; then git clone --depth=0 https://github.com/mapnik/mapnik-packaging.git fi cd mapnik-packaging/osx/ # git pull export CXX11=true source iPhoneOS.sh if [ ! -f out/build-cpp11-libcpp-armv7/lib/libpng.a ] ; then ./scripts/build_png.sh ; fi if [ ! -f out/build-cpp11-libcpp-armv7/lib/libuv.a ] ; then ./scripts/build_uv.sh ; fi echo ' ...done' source iPhoneOSs.sh if [ ! -f out/build-cpp11-libcpp-armv7s/lib/libpng.a ] ; then ./scripts/build_png.sh ; fi if [ ! -f out/build-cpp11-libcpp-armv7s/lib/libuv.a ] ; then ./scripts/build_uv.sh ; fi echo ' ...done' source iPhoneOS64.sh if [ ! -f out/build-cpp11-libcpp-arm64/lib/libpng.a ] ; then ./scripts/build_png.sh ; fi if [ ! -f out/build-cpp11-libcpp-arm64/lib/libuv.a ] ; then ./scripts/build_uv.sh ; fi echo ' ...done' source iPhoneSimulator.sh if [ ! -f out/build-cpp11-libcpp-i386/lib/libpng.a ] ; then ./scripts/build_png.sh ; fi if [ ! -f out/build-cpp11-libcpp-i386/lib/libuv.a ] ; then ./scripts/build_uv.sh ; fi echo ' ...done' source MacOSX.sh if [ ! -f out/build-cpp11-libcpp-x86_64/lib/libpng.a ] ; then ./scripts/build_png.sh ; fi if [ ! -f out/build-cpp11-libcpp-x86_64/lib/libglfw3.a ] ; then ./scripts/build_glfw.sh ; fi if [ ! -f out/build-cpp11-libcpp-x86_64/lib/libuv.a ] ; then ./scripts/build_uv.sh ; fi if [ ! -f out/build-cpp11-libcpp-x86_64/lib/libssl.a ] ; then ./scripts/build_openssl.sh ; fi if [ ! -f out/build-cpp11-libcpp-x86_64/lib/libcurl.a ] ; then ./scripts/build_curl.sh ; fi echo ' ...done' ./scripts/make_universal.sh cd ../../ ./configure --pkg-config-root=`pwd`/mapnik-packaging/osx/out/build-cpp11-libcpp-universal/lib/pkgconfig