#!/usr/bin/env bash set -e set -o pipefail if [[ ${TRAVIS_OS_NAME} == "linux" ]]; then # # build & test Linux # mapbox_time "compile_program" \ make linux -j$JOBS BUILDTYPE=${BUILDTYPE} mapbox_time "compile_tests" \ make test -j$JOBS BUILDTYPE=${BUILDTYPE} mapbox_time "run_tests" \ ./scripts/run_tests.sh mapbox_time_start "compare_results" (cd ./node_modules/mapbox-gl-test-suite/ && (./bin/compare_images.js || true)) mapbox_time_finish if [ ! -z "${AWS_ACCESS_KEY_ID}" ] && [ ! -z "${AWS_SECRET_ACCESS_KEY}" ] ; then mapbox_time_start "deploy_results" (cd ./node_modules/mapbox-gl-test-suite/ && ./bin/deploy_results.sh) mapbox_time_finish fi elif [[ ${TRAVIS_OS_NAME} == "osx" ]]; then # # build OS X # mapbox_time "create_osx_project" \ make build/macosx/mapboxgl-app.xcodeproj mapbox_time "build_osx" \ xcodebuild -project ./build/macosx/mapboxgl-app.xcodeproj -jobs $JOBS # # build iOS # git submodule init mapbox_time "load_submodules" \ git submodule update mapbox_time "create_ios_project" \ make build/ios/mapbox-gl-cocoa/app/mapboxgl-app.xcodeproj mapbox_time "build_ios" \ xcodebuild -project ./build/ios/mapbox-gl-cocoa/app/mapboxgl-app.xcodeproj -sdk iphonesimulator ONLY_ACTIVE_ARCH=NO -jobs $JOBS fi