include(platform/qt/qt.cmake) macro(mbgl_platform_core) target_sources(mbgl-core ${MBGL_QT_CORE_FILES} ) target_include_directories(mbgl-core PUBLIC platform/default PRIVATE platform/qt PRIVATE platform/qt/include ) target_link_libraries(mbgl-core PRIVATE ${MBGL_QT_CORE_LIBRARIES} nunicode ) if(NOT WITH_QT_DECODERS) target_sources(mbgl-core PRIVATE platform/default/jpeg_reader.cpp PRIVATE platform/default/png_reader.cpp ) target_add_mason_package(mbgl-core PRIVATE libjpeg-turbo) target_add_mason_package(mbgl-core PRIVATE libpng) else() add_definitions(-DQT_IMAGE_DECODERS) endif() if(NOT WITH_QT_I18N) target_sources(mbgl-core PRIVATE platform/default/bidi.cpp) target_link_libraries(mbgl-core PRIVATE icu) else() target_sources(mbgl-core PRIVATE platform/qt/src/bidi.cpp) endif() endmacro() macro(mbgl_filesource) target_sources(mbgl-filesource ${MBGL_QT_FILESOURCE_FILES} ) target_link_libraries(mbgl-filesource ${MBGL_QT_FILESOURCE_LIBRARIES} ) endmacro() # FIXME: For now tests are disabled on Windows until we # get the node.js dependencies working. if (NOT CMAKE_HOST_SYSTEM_NAME STREQUAL "Windows") macro(mbgl_platform_test) target_sources(mbgl-test PRIVATE platform/qt/test/main.cpp PRIVATE platform/qt/test/qmapboxgl.test.cpp PRIVATE platform/qt/test/qmapboxgl.test.cpp ) target_include_directories(mbgl-test PRIVATE platform/qt ) set_source_files_properties( platform/qt/test/main.cpp PROPERTIES COMPILE_FLAGS -DWORK_DIRECTORY="${CMAKE_SOURCE_DIR}" ) target_link_libraries(mbgl-test PRIVATE qmapboxgl PRIVATE mbgl-filesource PRIVATE -pthread ) endmacro() endif()