if(NOT EXISTS ${PROJECT_SOURCE_DIR}/node_modules/@mapbox/cmake-node-module/module.cmake) message("-- Not building node bindings, dependencies not found. Run 'npm update'.") return() endif() set(NODE_MODULE_CACHE_DIR ${CMAKE_SOURCE_DIR}/build/headers) include(${PROJECT_SOURCE_DIR}/node_modules/@mapbox/cmake-node-module/module.cmake) add_node_module( mbgl-node INSTALL_PATH ${PROJECT_SOURCE_DIR}/lib/{node_abi}/mbgl.node NAN_VERSION 2.10.0 EXCLUDE_NODE_ABIS 46 47 48 51 59 67 72 79 ) target_sources( mbgl-node INTERFACE ${PROJECT_SOURCE_DIR}/platform/node/src/node_conversion.hpp ${PROJECT_SOURCE_DIR}/platform/node/src/node_expression.cpp ${PROJECT_SOURCE_DIR}/platform/node/src/node_expression.hpp ${PROJECT_SOURCE_DIR}/platform/node/src/node_feature.cpp ${PROJECT_SOURCE_DIR}/platform/node/src/node_feature.hpp ${PROJECT_SOURCE_DIR}/platform/node/src/node_logging.cpp ${PROJECT_SOURCE_DIR}/platform/node/src/node_logging.hpp ${PROJECT_SOURCE_DIR}/platform/node/src/node_map.cpp ${PROJECT_SOURCE_DIR}/platform/node/src/node_map.hpp ${PROJECT_SOURCE_DIR}/platform/node/src/node_mapbox_gl_native.cpp ${PROJECT_SOURCE_DIR}/platform/node/src/node_request.cpp ${PROJECT_SOURCE_DIR}/platform/node/src/node_request.hpp ${PROJECT_SOURCE_DIR}/platform/node/src/util/async_queue.hpp ) target_link_libraries( mbgl-node INTERFACE Mapbox::Map ) # FIXME: Node bindings only run fully on Linux now because it requires libuv RunLoop (which is the default on Linux). Also, Sanitizer will # not work here because node will do a dlopen(), which is not currently supported. if(CMAKE_SYSTEM_NAME STREQUAL Linux AND NOT MBGL_WITH_SANITIZER) add_test(NAME mbgl-node-memory COMMAND npm run test-memory WORKING_DIRECTORY ${PROJECT_SOURCE_DIR}) add_test(NAME mbgl-node-test COMMAND npm run test WORKING_DIRECTORY ${PROJECT_SOURCE_DIR}) endif()