mason_use(glfw VERSION 2017-07-13-67c9155) mason_use(mesa VERSION 13.0.4) mason_use(boost_libprogram_options VERSION 1.62.0${MASON_CXXABI_SUFFIX}) mason_use(sqlite VERSION 3.14.2) mason_use(libuv VERSION 1.9.1) mason_use(nunicode VERSION 1.7.1) mason_use(libpng VERSION 1.6.25) mason_use(libjpeg-turbo VERSION 1.5.0) mason_use(webp VERSION 0.5.1) mason_use(gtest VERSION 1.8.0${MASON_CXXABI_SUFFIX}) mason_use(benchmark VERSION 1.0.0-1) mason_use(icu VERSION 58.1-min-size) # Link with libuv. This is not part of loop-uv.cmake because loop-uv.cmake is also # used by node.cmake, where we want to link with the libuv provided by node itself. target_add_mason_package(mbgl-loop-uv PUBLIC libuv) macro(mbgl_platform_core) target_add_mason_package(mbgl-core PUBLIC mesa) if(WITH_OSMESA) target_sources(mbgl-core PRIVATE platform/default/headless_backend_osmesa.cpp PRIVATE platform/default/mbgl/gl/headless_display.cpp ) target_link_libraries(mbgl-core PUBLIC -lOSMesa ) elseif(WITH_EGL) target_sources(mbgl-core PRIVATE platform/linux/src/headless_backend_egl.cpp PRIVATE platform/linux/src/headless_display_egl.cpp ) target_link_libraries(mbgl-core PUBLIC -lGLESv2 PUBLIC -lEGL PUBLIC -lgbm ) else() target_sources(mbgl-core PRIVATE platform/linux/src/headless_backend_glx.cpp PRIVATE platform/linux/src/headless_display_glx.cpp ) target_link_libraries(mbgl-core PUBLIC -lGL PUBLIC -lX11 ) endif() target_sources(mbgl-core # File source PRIVATE platform/default/asset_file_source.cpp PRIVATE platform/default/default_file_source.cpp PRIVATE platform/default/local_file_source.cpp PRIVATE platform/default/http_file_source.cpp PRIVATE platform/default/online_file_source.cpp # Offline PRIVATE platform/default/mbgl/storage/offline.cpp PRIVATE platform/default/mbgl/storage/offline_database.cpp PRIVATE platform/default/mbgl/storage/offline_database.hpp PRIVATE platform/default/mbgl/storage/offline_download.cpp PRIVATE platform/default/mbgl/storage/offline_download.hpp PRIVATE platform/default/sqlite3.cpp PRIVATE platform/default/sqlite3.hpp # Misc PRIVATE platform/default/logging_stderr.cpp PRIVATE platform/default/string_stdlib.cpp PRIVATE platform/default/thread.cpp PRIVATE platform/default/bidi.cpp PRIVATE platform/default/thread_local.cpp PRIVATE platform/default/utf.cpp # Image handling PRIVATE platform/default/image.cpp PRIVATE platform/default/jpeg_reader.cpp PRIVATE platform/default/png_writer.cpp PRIVATE platform/default/png_reader.cpp PRIVATE platform/default/webp_reader.cpp # Headless view PRIVATE platform/default/mbgl/gl/headless_frontend.cpp PRIVATE platform/default/mbgl/gl/headless_frontend.hpp PRIVATE platform/default/mbgl/gl/headless_backend.cpp PRIVATE platform/default/mbgl/gl/headless_backend.hpp PRIVATE platform/default/mbgl/gl/headless_display.hpp # Thread pool PRIVATE platform/default/mbgl/util/default_thread_pool.cpp PRIVATE platform/default/mbgl/util/default_thread_pool.cpp PRIVATE platform/default/mbgl/util/shared_thread_pool.cpp ) target_include_directories(mbgl-core PRIVATE platform/default ) target_add_mason_package(mbgl-core PUBLIC sqlite) target_add_mason_package(mbgl-core PUBLIC nunicode) target_add_mason_package(mbgl-core PUBLIC libpng) target_add_mason_package(mbgl-core PUBLIC libjpeg-turbo) target_add_mason_package(mbgl-core PUBLIC webp) target_add_mason_package(mbgl-core PRIVATE icu) target_link_libraries(mbgl-core PUBLIC -lz PUBLIC -lcurl ) endmacro() macro(mbgl_platform_glfw) target_link_libraries(mbgl-glfw PRIVATE mbgl-loop-uv ) add_custom_command( TARGET mbgl-glfw POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_SOURCE_DIR}/common/ca-bundle.crt ${CMAKE_CURRENT_BINARY_DIR}/ca-bundle.crt ) endmacro() macro(mbgl_platform_render) target_link_libraries(mbgl-render PRIVATE mbgl-loop-uv ) endmacro() macro(mbgl_platform_offline) target_link_libraries(mbgl-offline PRIVATE mbgl-loop-uv ) endmacro() macro(mbgl_platform_test) target_sources(mbgl-test PRIVATE platform/default/mbgl/test/main.cpp ) set_source_files_properties( platform/default/mbgl/test/main.cpp PROPERTIES COMPILE_FLAGS -DWORK_DIRECTORY="${CMAKE_SOURCE_DIR}" ) target_link_libraries(mbgl-test PRIVATE mbgl-loop-uv ) endmacro() macro(mbgl_platform_benchmark) target_sources(mbgl-benchmark PRIVATE benchmark/src/main.cpp ) set_source_files_properties( benchmark/src/main.cpp PROPERTIES COMPILE_FLAGS -DWORK_DIRECTORY="${CMAKE_SOURCE_DIR}" ) target_link_libraries(mbgl-benchmark PRIVATE mbgl-loop-uv ) endmacro() macro(mbgl_platform_node) # Enabling node module by defining this macro endmacro()