#import "MGLMapView+Impl.h" #import "MGLMapView+OpenGL.h" #import "MGLStyle_Private.h" #import "NSBundle+MGLAdditions.h" std::unique_ptr MGLMapViewImpl::Create(MGLMapView* nativeView) { return std::make_unique(nativeView); } MGLMapViewImpl::MGLMapViewImpl(MGLMapView* nativeView_) : mapView(nativeView_) { } void MGLMapViewImpl::render() { [mapView renderSync]; } void MGLMapViewImpl::onCameraWillChange(mbgl::MapObserver::CameraChangeMode mode) { bool animated = mode == mbgl::MapObserver::CameraChangeMode::Animated; [mapView cameraWillChangeAnimated:animated]; } void MGLMapViewImpl::onCameraIsChanging() { [mapView cameraIsChanging]; } void MGLMapViewImpl::onCameraDidChange(mbgl::MapObserver::CameraChangeMode mode) { bool animated = mode == mbgl::MapObserver::CameraChangeMode::Animated; [mapView cameraDidChangeAnimated:animated]; } void MGLMapViewImpl::onWillStartLoadingMap() { [mapView mapViewWillStartLoadingMap]; } void MGLMapViewImpl::onDidFinishLoadingMap() { [mapView mapViewDidFinishLoadingMap]; } void MGLMapViewImpl::onDidFailLoadingMap(mbgl::MapLoadError mapError, const std::string& what) { NSString *description; MGLErrorCode code; switch (mapError) { case mbgl::MapLoadError::StyleParseError: code = MGLErrorCodeParseStyleFailed; description = NSLocalizedStringWithDefaultValue(@"PARSE_STYLE_FAILED_DESC", nil, nil, @"The map failed to load because the style is corrupted.", @"User-friendly error description"); break; case mbgl::MapLoadError::StyleLoadError: code = MGLErrorCodeLoadStyleFailed; description = NSLocalizedStringWithDefaultValue(@"LOAD_STYLE_FAILED_DESC", nil, nil, @"The map failed to load because the style can't be loaded.", @"User-friendly error description"); break; case mbgl::MapLoadError::NotFoundError: code = MGLErrorCodeNotFound; description = NSLocalizedStringWithDefaultValue(@"STYLE_NOT_FOUND_DESC", nil, nil, @"The map failed to load because the style can’t be found or is incompatible.", @"User-friendly error description"); break; default: code = MGLErrorCodeUnknown; description = NSLocalizedStringWithDefaultValue(@"LOAD_MAP_FAILED_DESC", nil, nil, @"The map failed to load because an unknown error occurred.", @"User-friendly error description"); } NSDictionary *userInfo = @{ NSLocalizedDescriptionKey: description, NSLocalizedFailureReasonErrorKey: @(what.c_str()), }; NSError *error = [NSError errorWithDomain:MGLErrorDomain code:code userInfo:userInfo]; [mapView mapViewDidFailLoadingMapWithError:error]; } void MGLMapViewImpl::onWillStartRenderingFrame() { [mapView mapViewWillStartRenderingFrame]; } void MGLMapViewImpl::onDidFinishRenderingFrame(mbgl::MapObserver::RenderMode mode) { bool fullyRendered = mode == mbgl::MapObserver::RenderMode::Full; [mapView mapViewDidFinishRenderingFrameFullyRendered:fullyRendered]; } void MGLMapViewImpl::onWillStartRenderingMap() { [mapView mapViewWillStartRenderingMap]; } void MGLMapViewImpl::onDidFinishRenderingMap(mbgl::MapObserver::RenderMode mode) { bool fullyRendered = mode == mbgl::MapObserver::RenderMode::Full; [mapView mapViewDidFinishRenderingMapFullyRendered:fullyRendered]; } void MGLMapViewImpl::onDidFinishLoadingStyle() { [mapView mapViewDidFinishLoadingStyle]; } void MGLMapViewImpl::onSourceChanged(mbgl::style::Source& source) { NSString *identifier = @(source.getID().c_str()); MGLSource * nativeSource = [mapView.style sourceWithIdentifier:identifier]; [mapView sourceDidChange:nativeSource]; } void MGLMapViewImpl::onDidBecomeIdle() { [mapView mapViewDidBecomeIdle]; } void MGLMapViewImpl::onStyleImageMissing(const std::string& imageIdentifier) { NSString *imageName = [NSString stringWithUTF8String:imageIdentifier.c_str()]; [mapView didFailToLoadImage:imageName]; } bool MGLMapViewImpl::onCanRemoveUnusedStyleImage(const std::string &imageIdentifier) { NSString *imageName = [NSString stringWithUTF8String:imageIdentifier.c_str()]; return [mapView shouldRemoveStyleImage:imageName]; }