#include "glfw_view.hpp" #include "glfw_backend.hpp" #include "glfw_renderer_frontend.hpp" #include "ny_route.hpp" #include "test_writer.hpp" #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #if MBGL_USE_GLES2 #define GLFW_INCLUDE_ES2 #endif // MBGL_USE_GLES2 #define GL_GLEXT_PROTOTYPES #include #include #include #include #include #include #if defined(MBGL_RENDER_BACKEND_OPENGL) && !defined(MBGL_LAYER_LOCATION_INDICATOR_DISABLE_ALL) #include namespace { const std::string mbglPuckAssetsPath{MAPBOX_PUCK_ASSETS_PATH}; mbgl::Color premultiply(mbgl::Color c) { c.r *= c.a; c.g *= c.a; c.b *= c.a; return c; } std::array toArray(const mbgl::LatLng &crd) { return {crd.latitude(), crd.longitude(), 0}; } } // namespace #endif class SnapshotObserver final : public mbgl::MapSnapshotterObserver { public: ~SnapshotObserver() override = default; void onDidFinishLoadingStyle() override { if (didFinishLoadingStyleCallback) { didFinishLoadingStyleCallback(); } } std::function didFinishLoadingStyleCallback; }; namespace { void addFillExtrusionLayer(mbgl::style::Style &style, bool visible) { using namespace mbgl::style; using namespace mbgl::style::expression::dsl; // Satellite-only style does not contain building extrusions data. if (!style.getSource("composite")) { return; } if (auto layer = style.getLayer("3d-buildings")) { layer->setVisibility(VisibilityType(!visible)); return; } auto extrusionLayer = std::make_unique("3d-buildings", "composite"); extrusionLayer->setSourceLayer("building"); extrusionLayer->setMinZoom(15.0f); extrusionLayer->setFilter(Filter(eq(get("extrude"), literal("true")))); extrusionLayer->setFillExtrusionColor(PropertyExpression(interpolate(linear(), number(get("height")), 0.f, toColor(literal("#160e23")), 50.f, toColor(literal("#00615f")), 100.f, toColor(literal("#55e9ff"))))); extrusionLayer->setFillExtrusionOpacity(0.6f); extrusionLayer->setFillExtrusionHeight(PropertyExpression(get("height"))); extrusionLayer->setFillExtrusionBase(PropertyExpression(get("min_height"))); style.addLayer(std::move(extrusionLayer)); } } // namespace void glfwError(int error, const char *description) { mbgl::Log::Error(mbgl::Event::OpenGL, "GLFW error (%i): %s", error, description); assert(false); } GLFWView::GLFWView(bool fullscreen_, bool benchmark_, const mbgl::ResourceOptions &options) : fullscreen(fullscreen_), benchmark(benchmark_), snapshotterObserver(std::make_unique()), mapResourceOptions(options.clone()) { glfwSetErrorCallback(glfwError); std::srand(static_cast(std::time(nullptr))); if (!glfwInit()) { mbgl::Log::Error(mbgl::Event::OpenGL, "failed to initialize glfw"); exit(1); } GLFWmonitor *monitor = nullptr; if (fullscreen) { monitor = glfwGetPrimaryMonitor(); auto videoMode = glfwGetVideoMode(monitor); width = videoMode->width; height = videoMode->height; } #if __APPLE__ glfwWindowHint(GLFW_COCOA_GRAPHICS_SWITCHING, GL_TRUE); #endif #if MBGL_WITH_EGL glfwWindowHint(GLFW_CONTEXT_CREATION_API, GLFW_EGL_CONTEXT_API); #endif #ifdef DEBUG glfwWindowHint(GLFW_OPENGL_DEBUG_CONTEXT, GL_TRUE); #endif #if MBGL_USE_GLES2 glfwWindowHint(GLFW_CLIENT_API, GLFW_OPENGL_ES_API); glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 2); glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 0); #endif if (mbgl::gfx::Backend::GetType() != mbgl::gfx::Backend::Type::OpenGL) { glfwWindowHint(GLFW_CLIENT_API, GLFW_NO_API); } glfwWindowHint(GLFW_RED_BITS, 8); glfwWindowHint(GLFW_GREEN_BITS, 8); glfwWindowHint(GLFW_BLUE_BITS, 8); glfwWindowHint(GLFW_ALPHA_BITS, 8); glfwWindowHint(GLFW_STENCIL_BITS, 8); glfwWindowHint(GLFW_DEPTH_BITS, 16); window = glfwCreateWindow(width, height, "Mapbox GL", monitor, nullptr); if (!window) { glfwTerminate(); mbgl::Log::Error(mbgl::Event::OpenGL, "failed to initialize window"); exit(1); } glfwSetWindowUserPointer(window, this); glfwSetCursorPosCallback(window, onMouseMove); glfwSetMouseButtonCallback(window, onMouseClick); glfwSetWindowSizeCallback(window, onWindowResize); glfwSetFramebufferSizeCallback(window, onFramebufferResize); glfwSetScrollCallback(window, onScroll); glfwSetKeyCallback(window, onKey); glfwSetWindowFocusCallback(window, onWindowFocus); glfwGetWindowSize(window, &width, &height); backend = GLFWBackend::Create(window, benchmark); pixelRatio = static_cast(backend->getSize().width) / width; glfwMakeContextCurrent(nullptr); printf("\n"); printf("================================================================================\n"); printf("\n"); printf("- Press `S` to cycle through bundled styles\n"); printf("- Press `X` to reset the transform\n"); printf("- Press `N` to reset north\n"); printf("- Press `R` to enable the route demo\n"); printf("- Press `E` to insert an example building extrusion layer\n"); printf("- Press `O` to toggle online connectivity\n"); printf("- Press `Z` to cycle through north orientations\n"); printf("- Press `X` to cycle through the viewport modes\n"); printf("- Press `I` to delete existing database and re-initialize\n"); printf("- Press `A` to cycle through Mapbox offices in the world + dateline monument\n"); printf("- Press `B` to cycle through the color, stencil, and depth buffer\n"); printf("- Press `D` to cycle through camera bounds: inside, crossing IDL at left, crossing IDL at right, and disabled\n"); printf("- Press `T` to add custom geometry source\n"); printf("- Press `F` to enable feature-state demo\n"); printf("- Press `U` to toggle pitch bounds\n"); printf("- Press `H` to take a snapshot of a current map.\n"); printf("- Press `J` to take a snapshot of a current map with an extrusions overlay.\n"); printf("\n"); printf("- Press `1` through `6` to add increasing numbers of point annotations for testing\n"); printf("- Press `7` through `0` to add increasing numbers of shape annotations for testing\n"); printf("\n"); printf("- Press `Q` to remove annotations\n"); printf("- Press `K` to add a random custom runtime imagery annotation\n"); printf("- Press `L` to add a random line annotation\n"); printf("- Press `W` to pop the last-added annotation off\n"); printf("- Press `P` to pause tile requests\n"); printf("\n"); printf("- Hold `Control` + mouse drag to rotate\n"); printf("- Hold `Shift` + mouse drag to tilt\n"); printf("\n"); printf("- Press `F1` to generate a render test for the current view\n"); printf("\n"); printf("- Press `Tab` to cycle through the map debug options\n"); printf("- Press `Esc` to quit\n"); printf("\n"); printf("================================================================================\n"); printf("\n"); } GLFWView::~GLFWView() { glfwDestroyWindow(window); glfwTerminate(); } void GLFWView::setMap(mbgl::Map *map_) { map = map_; map->addAnnotationImage(makeImage("default_marker", 22, 22, 1)); } void GLFWView::setRenderFrontend(GLFWRendererFrontend* rendererFrontend_) { rendererFrontend = rendererFrontend_; } mbgl::gfx::RendererBackend &GLFWView::getRendererBackend() { return backend->getRendererBackend(); } void GLFWView::onKey(GLFWwindow *window, int key, int /*scancode*/, int action, int mods) { auto *view = reinterpret_cast(glfwGetWindowUserPointer(window)); if (action == GLFW_RELEASE) { if (key != GLFW_KEY_R || key != GLFW_KEY_S) view->animateRouteCallback = nullptr; switch (key) { case GLFW_KEY_ESCAPE: glfwSetWindowShouldClose(window, true); break; case GLFW_KEY_TAB: view->cycleDebugOptions(); break; case GLFW_KEY_X: if (!mods) view->map->jumpTo( mbgl::CameraOptions().withCenter(mbgl::LatLng{}).withZoom(0.0).withBearing(0.0).withPitch(0.0)); break; case GLFW_KEY_O: view->onlineStatusCallback(); break; case GLFW_KEY_S: if (view->changeStyleCallback) view->changeStyleCallback(); break; #if not MBGL_USE_GLES2 case GLFW_KEY_B: { auto debug = view->map->getDebug(); if (debug & mbgl::MapDebugOptions::StencilClip) { debug &= ~mbgl::MapDebugOptions::StencilClip; debug |= mbgl::MapDebugOptions::DepthBuffer; } else if (debug & mbgl::MapDebugOptions::DepthBuffer) { debug &= ~mbgl::MapDebugOptions::DepthBuffer; } else { debug |= mbgl::MapDebugOptions::StencilClip; } view->map->setDebug(debug); } break; #endif // MBGL_USE_GLES2 case GLFW_KEY_N: if (!mods) view->map->easeTo(mbgl::CameraOptions().withBearing(0.0), mbgl::AnimationOptions {{mbgl::Milliseconds(500)}}); break; case GLFW_KEY_Z: view->nextOrientation(); break; case GLFW_KEY_Q: { auto result = view->rendererFrontend->getRenderer()->queryPointAnnotations({ {}, { double(view->getSize().width), double(view->getSize().height) } }); printf("visible point annotations: %lu\n", result.size()); auto features = view->rendererFrontend->getRenderer()->queryRenderedFeatures( mbgl::ScreenBox{{double(view->getSize().width * 0.5), double(view->getSize().height * 0.5)}, {double(view->getSize().width * 0.5 + 1), double(view->getSize().height * 0.5 + 1)}}, {}); printf("Rendered features at the center of the screen: %lu\n", features.size()); } break; case GLFW_KEY_P: view->pauseResumeCallback(); break; case GLFW_KEY_C: view->clearAnnotations(); break; case GLFW_KEY_I: view->resetDatabaseCallback(); break; case GLFW_KEY_K: view->addRandomCustomPointAnnotations(1); break; case GLFW_KEY_L: view->addRandomLineAnnotations(1); break; case GLFW_KEY_A: { // XXX Fix precision loss in flyTo: // https://github.com/mapbox/mapbox-gl-native/issues/4298 static const std::vector places = { mbgl::LatLng { -16.796665, -179.999983 }, // Dateline monument mbgl::LatLng { 12.9810542, 77.6345551 }, // Mapbox Bengaluru, India mbgl::LatLng { -13.15607,-74.21773 }, // Mapbox Peru mbgl::LatLng { 37.77572, -122.4158818 }, // Mapbox SF, USA mbgl::LatLng { 38.91318,-77.03255 }, // Mapbox DC, USA }; static size_t nextPlace = 0; mbgl::CameraOptions cameraOptions; cameraOptions.center = places[nextPlace++]; cameraOptions.zoom = 20; cameraOptions.pitch = 30; mbgl::AnimationOptions animationOptions(mbgl::Seconds(10)); view->map->flyTo(cameraOptions, animationOptions); nextPlace = nextPlace % places.size(); } break; case GLFW_KEY_R: { view->show3DExtrusions = true; view->toggle3DExtrusions(view->show3DExtrusions); if (view->animateRouteCallback) break; view->animateRouteCallback = [](mbgl::Map* routeMap) { static mapbox::cheap_ruler::CheapRuler ruler { 40.7 }; // New York static mapbox::geojson::geojson route { mapbox::geojson::parse(mbgl::platform::glfw::route) }; const auto& geometry = route.get>(); const auto& lineString = geometry.get>(); static double routeDistance = ruler.lineDistance(lineString); static double routeProgress = 0; routeProgress += 0.0005; if (routeProgress > 1.0) { routeProgress = 0.0; } auto camera = routeMap->getCameraOptions(); auto point = ruler.along(lineString, routeProgress * routeDistance); const mbgl::LatLng center { point.y, point.x }; auto latLng = *camera.center; double bearing = ruler.bearing({ latLng.longitude(), latLng.latitude() }, point); double easing = bearing - *camera.bearing; easing += easing > 180.0 ? -360.0 : easing < -180 ? 360.0 : 0; bearing = *camera.bearing + (easing / 20); routeMap->jumpTo(mbgl::CameraOptions().withCenter(center).withZoom(18.0).withBearing(bearing).withPitch(60.0)); }; view->animateRouteCallback(view->map); } break; case GLFW_KEY_E: view->toggle3DExtrusions(!view->show3DExtrusions); break; case GLFW_KEY_D: { static const std::vector bounds = { mbgl::LatLngBounds::hull(mbgl::LatLng{-45.0, -170.0}, mbgl::LatLng{45.0, 170.0}), // inside mbgl::LatLngBounds::hull(mbgl::LatLng{-45.0, -200.0}, mbgl::LatLng{45.0, -160.0}), // left IDL mbgl::LatLngBounds::hull(mbgl::LatLng{-45.0, 160.0}, mbgl::LatLng{45.0, 200.0}), // right IDL mbgl::LatLngBounds()}; static size_t nextBound = 0u; static mbgl::AnnotationID boundAnnotationID = std::numeric_limits::max(); mbgl::LatLngBounds bound = bounds[nextBound++]; nextBound = nextBound % bounds.size(); view->map->setBounds(mbgl::BoundOptions().withLatLngBounds(bound)); if (bound == mbgl::LatLngBounds()) { view->map->removeAnnotation(boundAnnotationID); boundAnnotationID = std::numeric_limits::max(); } else { mbgl::Polygon rect; rect.push_back({ mbgl::Point{ bound.west(), bound.north() }, mbgl::Point{ bound.east(), bound.north() }, mbgl::Point{ bound.east(), bound.south() }, mbgl::Point{ bound.west(), bound.south() }, }); auto boundAnnotation = mbgl::FillAnnotation { rect, 0.5f, { view->makeRandomColor() }, { view->makeRandomColor() } }; if (boundAnnotationID == std::numeric_limits::max()) { boundAnnotationID = view->map->addAnnotation(boundAnnotation); } else { view->map->updateAnnotation(boundAnnotationID, boundAnnotation); } } } break; case GLFW_KEY_T: view->toggleCustomSource(); break; case GLFW_KEY_F: { using namespace mbgl; using namespace mbgl::style; using namespace mbgl::style::expression::dsl; auto &style = view->map->getStyle(); if (!style.getSource("states")) { std::string url = "https://docs.mapbox.com/mapbox-gl-js/assets/us_states.geojson"; auto source = std::make_unique("states"); source->setURL(url); style.addSource(std::move(source)); mbgl::CameraOptions cameraOptions; cameraOptions.center = mbgl::LatLng{42.619626, -103.523181}; cameraOptions.zoom = 3; cameraOptions.pitch = 0; cameraOptions.bearing = 0; view->map->jumpTo(cameraOptions); } auto layer = style.getLayer("state-fills"); if (!layer) { auto fillLayer = std::make_unique("state-fills", "states"); fillLayer->setFillColor(mbgl::Color{0.0, 0.0, 1.0, 0.5}); fillLayer->setFillOpacity(PropertyExpression( createExpression(R"(["case", ["boolean", ["feature-state", "hover"], false], 1, 0.5])"))); style.addLayer(std::move(fillLayer)); } else { layer->setVisibility(layer->getVisibility() == mbgl::style::VisibilityType::Visible ? mbgl::style::VisibilityType::None : mbgl::style::VisibilityType::Visible); } layer = style.getLayer("state-borders"); if (!layer) { auto borderLayer = std::make_unique("state-borders", "states"); borderLayer->setLineColor(mbgl::Color{0.0, 0.0, 1.0, 1.0}); borderLayer->setLineWidth(PropertyExpression( createExpression(R"(["case", ["boolean", ["feature-state", "hover"], false], 2, 1])"))); style.addLayer(std::move(borderLayer)); } else { layer->setVisibility(layer->getVisibility() == mbgl::style::VisibilityType::Visible ? mbgl::style::VisibilityType::None : mbgl::style::VisibilityType::Visible); } } break; case GLFW_KEY_F1: { bool success = TestWriter() .withInitialSize(mbgl::Size(view->width, view->height)) .withStyle(view->map->getStyle()) .withCameraOptions(view->map->getCameraOptions()) .write(view->testDirectory); if (success) { mbgl::Log::Info(mbgl::Event::General, "Render test created!"); } else { mbgl::Log::Error(mbgl::Event::General, "Fail to create render test! Base directory does not exist or permission denied."); } } break; case GLFW_KEY_U: { auto bounds = view->map->getBounds(); if (bounds.minPitch == mbgl::util::PITCH_MIN * mbgl::util::RAD2DEG && bounds.maxPitch == mbgl::util::PITCH_MAX * mbgl::util::RAD2DEG) { mbgl::Log::Info(mbgl::Event::General, "Limiting pitch bounds to [30, 40] degrees"); view->map->setBounds(mbgl::BoundOptions().withMinPitch(30).withMaxPitch(40)); } else { mbgl::Log::Info(mbgl::Event::General, "Resetting pitch bounds to [0, 60] degrees"); view->map->setBounds(mbgl::BoundOptions().withMinPitch(0).withMaxPitch(60)); } } break; case GLFW_KEY_H: { view->makeSnapshot(); } break; case GLFW_KEY_J: { // Snapshot with overlay view->makeSnapshot(true); } break; case GLFW_KEY_G: { view->toggleLocationIndicatorLayer(); } break; } } if (action == GLFW_RELEASE || action == GLFW_REPEAT) { switch (key) { case GLFW_KEY_W: view->popAnnotation(); break; case GLFW_KEY_1: view->addRandomPointAnnotations(1); break; case GLFW_KEY_2: view->addRandomPointAnnotations(10); break; case GLFW_KEY_3: view->addRandomPointAnnotations(100); break; case GLFW_KEY_4: view->addRandomPointAnnotations(1000); break; case GLFW_KEY_5: view->addRandomPointAnnotations(10000); break; case GLFW_KEY_6: view->addRandomPointAnnotations(100000); break; case GLFW_KEY_7: view->addRandomShapeAnnotations(1); break; case GLFW_KEY_8: view->addRandomShapeAnnotations(10); break; case GLFW_KEY_9: view->addRandomShapeAnnotations(100); break; case GLFW_KEY_0: view->addRandomShapeAnnotations(1000); break; case GLFW_KEY_M: view->addAnimatedAnnotation(); break; } } } mbgl::Color GLFWView::makeRandomColor() const { const float r = 1.0f * float(std::rand()) / float(RAND_MAX); const float g = 1.0f * float(std::rand()) / float(RAND_MAX); const float b = 1.0f * float(std::rand()) / float(RAND_MAX); return { r, g, b, 1.0f }; } mbgl::Point GLFWView::makeRandomPoint() const { const double x = width * double(std::rand()) / RAND_MAX; const double y = height * double(std::rand()) / RAND_MAX; mbgl::LatLng latLng = map->latLngForPixel({ x, y }); return { latLng.longitude(), latLng.latitude() }; } std::unique_ptr GLFWView::makeImage(const std::string& id, int width, int height, float pixelRatio) { const int r = 255 * (double(std::rand()) / RAND_MAX); const int g = 255 * (double(std::rand()) / RAND_MAX); const int b = 255 * (double(std::rand()) / RAND_MAX); const int w = std::ceil(pixelRatio * width); const int h = std::ceil(pixelRatio * height); mbgl::PremultipliedImage image({ static_cast(w), static_cast(h) }); auto data = reinterpret_cast(image.data.get()); const int dist = (w / 2) * (w / 2); for (int y = 0; y < h; y++) { for (int x = 0; x < w; x++) { const int dx = x - w / 2; const int dy = y - h / 2; const int diff = dist - (dx * dx + dy * dy); if (diff > 0) { const int a = std::min(0xFF, diff) * 0xFF / dist; // Premultiply the rgb values with alpha data[w * y + x] = (a << 24) | ((a * r / 0xFF) << 16) | ((a * g / 0xFF) << 8) | (a * b / 0xFF); } } } return std::make_unique(id, std::move(image), pixelRatio); } void GLFWView::nextOrientation() { using NO = mbgl::NorthOrientation; switch (map->getMapOptions().northOrientation()) { case NO::Upwards: map->setNorthOrientation(NO::Rightwards); break; case NO::Rightwards: map->setNorthOrientation(NO::Downwards); break; case NO::Downwards: map->setNorthOrientation(NO::Leftwards); break; default: map->setNorthOrientation(NO::Upwards); break; } } void GLFWView::addRandomCustomPointAnnotations(int count) { for (int i = 0; i < count; i++) { static int spriteID = 1; const auto name = std::string{ "marker-" } + mbgl::util::toString(spriteID++); map->addAnnotationImage(makeImage(name, 22, 22, 1)); spriteIDs.push_back(name); annotationIDs.push_back(map->addAnnotation(mbgl::SymbolAnnotation { makeRandomPoint(), name })); } } void GLFWView::addRandomPointAnnotations(int count) { for (int i = 0; i < count; ++i) { annotationIDs.push_back(map->addAnnotation(mbgl::SymbolAnnotation { makeRandomPoint(), "default_marker" })); } } void GLFWView::addRandomLineAnnotations(int count) { for (int i = 0; i < count; ++i) { mbgl::LineString lineString; for (int j = 0; j < 3; ++j) { lineString.push_back(makeRandomPoint()); } annotationIDs.push_back(map->addAnnotation(mbgl::LineAnnotation { lineString, 1.0f, 2.0f, { makeRandomColor() } })); } } void GLFWView::addRandomShapeAnnotations(int count) { for (int i = 0; i < count; ++i) { mbgl::Polygon triangle; triangle.push_back({ makeRandomPoint(), makeRandomPoint(), makeRandomPoint() }); annotationIDs.push_back(map->addAnnotation(mbgl::FillAnnotation { triangle, 0.5f, { makeRandomColor() }, { makeRandomColor() } })); } } void GLFWView::addAnimatedAnnotation() { const double started = glfwGetTime(); animatedAnnotationIDs.push_back(map->addAnnotation(mbgl::SymbolAnnotation { { 0, 0 } , "default_marker" })); animatedAnnotationAddedTimes.push_back(started); } void GLFWView::updateAnimatedAnnotations() { const double time = glfwGetTime(); for (size_t i = 0; i < animatedAnnotationIDs.size(); i++) { auto dt = time - animatedAnnotationAddedTimes[i]; const double period = 10; const double x = dt / period * 360 - 180; const double y = std::sin(dt/ period * M_PI * 2.0) * 80; map->updateAnnotation(animatedAnnotationIDs[i], mbgl::SymbolAnnotation { {x, y }, "default_marker" }); } } void GLFWView::cycleDebugOptions() { auto debug = map->getDebug(); #if not MBGL_USE_GLES2 if (debug & mbgl::MapDebugOptions::StencilClip) debug = mbgl::MapDebugOptions::NoDebug; else if (debug & mbgl::MapDebugOptions::Overdraw) debug = mbgl::MapDebugOptions::StencilClip; #else if (debug & mbgl::MapDebugOptions::Overdraw) debug = mbgl::MapDebugOptions::NoDebug; #endif // MBGL_USE_GLES2 else if (debug & mbgl::MapDebugOptions::Collision) debug = mbgl::MapDebugOptions::Overdraw; else if (debug & mbgl::MapDebugOptions::Timestamps) debug = debug | mbgl::MapDebugOptions::Collision; else if (debug & mbgl::MapDebugOptions::ParseStatus) debug = debug | mbgl::MapDebugOptions::Timestamps; else if (debug & mbgl::MapDebugOptions::TileBorders) debug = debug | mbgl::MapDebugOptions::ParseStatus; else debug = mbgl::MapDebugOptions::TileBorders; map->setDebug(debug); } void GLFWView::clearAnnotations() { for (const auto& id : annotationIDs) { map->removeAnnotation(id); } annotationIDs.clear(); for (const auto& id : animatedAnnotationIDs) { map->removeAnnotation(id); } animatedAnnotationIDs.clear(); } void GLFWView::popAnnotation() { if (annotationIDs.empty()) { return; } map->removeAnnotation(annotationIDs.back()); annotationIDs.pop_back(); } void GLFWView::makeSnapshot(bool withOverlay) { if (!snapshotter || snapshotter->getStyleURL() != map->getStyle().getURL()) { snapshotter = std::make_unique( map->getMapOptions().size(), map->getMapOptions().pixelRatio(), mapResourceOptions, *snapshotterObserver); snapshotter->setStyleURL(map->getStyle().getURL()); } auto snapshot = [&] { snapshotter->setCameraOptions(map->getCameraOptions()); snapshotter->snapshot([](const std::exception_ptr &ptr, mbgl::PremultipliedImage image, const mbgl::MapSnapshotter::Attributions &, const mbgl::MapSnapshotter::PointForFn &, const mbgl::MapSnapshotter::LatLngForFn &) { if (!ptr) { mbgl::Log::Info(mbgl::Event::General, "Made snapshot './snapshot.png' with size w:%dpx h:%dpx", image.size.width, image.size.height); std::ofstream file("./snapshot.png"); file << mbgl::encodePNG(image); } else { mbgl::Log::Error(mbgl::Event::General, "Failed to make a snapshot!"); } }); }; if (withOverlay) { snapshotterObserver->didFinishLoadingStyleCallback = [&] { addFillExtrusionLayer(snapshotter->getStyle(), withOverlay); snapshot(); }; } else { snapshot(); } } void GLFWView::onScroll(GLFWwindow *window, double /*xOffset*/, double yOffset) { auto *view = reinterpret_cast(glfwGetWindowUserPointer(window)); double delta = yOffset * 40; bool isWheel = delta != 0 && std::fmod(delta, 4.000244140625) == 0; double absDelta = delta < 0 ? -delta : delta; double scale = 2.0 / (1.0 + std::exp(-absDelta / 100.0)); // Make the scroll wheel a bit slower. if (!isWheel) { scale = (scale - 1.0) / 2.0 + 1.0; } // Zooming out. if (delta < 0 && scale != 0) { scale = 1.0 / scale; } view->map->scaleBy(scale, mbgl::ScreenCoordinate { view->lastX, view->lastY }); #if defined(MBGL_RENDER_BACKEND_OPENGL) && !defined(MBGL_LAYER_CUSTOM_DISABLE_ALL) if (view->puck && view->puckFollowsCameraCenter) { mbgl::LatLng mapCenter = view->map->getCameraOptions().center.value(); view->puck->setLocation(toArray(mapCenter)); } #endif } void GLFWView::onWindowResize(GLFWwindow *window, int width, int height) { auto *view = reinterpret_cast(glfwGetWindowUserPointer(window)); view->width = width; view->height = height; view->map->setSize({ static_cast(view->width), static_cast(view->height) }); } void GLFWView::onFramebufferResize(GLFWwindow *window, int width, int height) { auto *view = reinterpret_cast(glfwGetWindowUserPointer(window)); view->backend->setSize({ static_cast(width), static_cast(height) }); // This is only triggered when the framebuffer is resized, but not the window. It can // happen when you move the window between screens with a different pixel ratio. // We are forcing a repaint my invalidating the view, which triggers a rerender with the // new framebuffer dimensions. view->invalidate(); } void GLFWView::onMouseClick(GLFWwindow *window, int button, int action, int modifiers) { auto *view = reinterpret_cast(glfwGetWindowUserPointer(window)); if (button == GLFW_MOUSE_BUTTON_RIGHT || (button == GLFW_MOUSE_BUTTON_LEFT && modifiers & GLFW_MOD_CONTROL)) { view->rotating = action == GLFW_PRESS; view->map->setGestureInProgress(view->rotating); } else if (button == GLFW_MOUSE_BUTTON_LEFT && (modifiers & GLFW_MOD_SHIFT)) { view->pitching = action == GLFW_PRESS; view->map->setGestureInProgress(view->pitching); } else if (button == GLFW_MOUSE_BUTTON_LEFT) { view->tracking = action == GLFW_PRESS; view->map->setGestureInProgress(view->tracking); if (action == GLFW_RELEASE) { double now = glfwGetTime(); if (now - view->lastClick < 0.4 /* ms */) { if (modifiers & GLFW_MOD_SHIFT) { view->map->scaleBy(0.5, mbgl::ScreenCoordinate { view->lastX, view->lastY }, mbgl::AnimationOptions{{mbgl::Milliseconds(500)}}); } else { view->map->scaleBy(2.0, mbgl::ScreenCoordinate { view->lastX, view->lastY }, mbgl::AnimationOptions{{mbgl::Milliseconds(500)}}); } } view->lastClick = now; } } } void GLFWView::onMouseMove(GLFWwindow *window, double x, double y) { auto *view = reinterpret_cast(glfwGetWindowUserPointer(window)); if (view->tracking) { const double dx = x - view->lastX; const double dy = y - view->lastY; if (dx || dy) { view->map->moveBy(mbgl::ScreenCoordinate { dx, dy }); } } else if (view->rotating) { view->map->rotateBy({ view->lastX, view->lastY }, { x, y }); } else if (view->pitching) { const double dy = y - view->lastY; if (dy) { view->map->pitchBy(dy / 2); } } view->lastX = x; view->lastY = y; #if defined(MBGL_RENDER_BACKEND_OPENGL) && !defined(MBGL_LAYER_CUSTOM_DISABLE_ALL) if (view->puck && view->puckFollowsCameraCenter) { mbgl::LatLng mapCenter = view->map->getCameraOptions().center.value(); view->puck->setLocation(toArray(mapCenter)); } #endif auto &style = view->map->getStyle(); if (style.getLayer("state-fills")) { auto screenCoordinate = mbgl::ScreenCoordinate{view->lastX, view->lastY}; const mbgl::RenderedQueryOptions queryOptions({{{"state-fills"}}, {}}); auto result = view->rendererFrontend->getRenderer()->queryRenderedFeatures(screenCoordinate, queryOptions); using namespace mbgl; FeatureState newState; if (!result.empty()) { FeatureIdentifier id = result[0].id; optional idStr = featureIDtoString(id); if (idStr) { if (view->featureID && (*view->featureID != *idStr)) { newState["hover"] = false; view->rendererFrontend->getRenderer()->setFeatureState("states", {}, *view->featureID, newState); view->featureID = nullopt; } if (!view->featureID) { newState["hover"] = true; view->featureID = featureIDtoString(id); view->rendererFrontend->getRenderer()->setFeatureState("states", {}, *view->featureID, newState); } } } else { if (view->featureID) { newState["hover"] = false; view->rendererFrontend->getRenderer()->setFeatureState("states", {}, *view->featureID, newState); view->featureID = nullopt; } } view->invalidate(); } } void GLFWView::onWindowFocus(GLFWwindow *window, int focused) { if (focused == GLFW_FALSE) { // Focus lost. auto *view = reinterpret_cast(glfwGetWindowUserPointer(window)); view->rendererFrontend->getRenderer()->reduceMemoryUse(); } } void GLFWView::run() { auto callback = [&] { if (glfwWindowShouldClose(window)) { runLoop.stop(); return; } glfwPollEvents(); if (dirty && rendererFrontend) { dirty = false; const double started = glfwGetTime(); if (animateRouteCallback) animateRouteCallback(map); updateAnimatedAnnotations(); mbgl::gfx::BackendScope scope { backend->getRendererBackend() }; rendererFrontend->render(); report(1000 * (glfwGetTime() - started)); if (benchmark) { invalidate(); } } }; frameTick.start(mbgl::Duration::zero(), mbgl::Milliseconds(1000 / 60), callback); #if defined(__APPLE__) while (!glfwWindowShouldClose(window)) runLoop.run(); #else runLoop.run(); #endif } float GLFWView::getPixelRatio() const { return pixelRatio; } mbgl::Size GLFWView::getSize() const { return { static_cast(width), static_cast(height) }; } void GLFWView::invalidate() { dirty = true; glfwPostEmptyEvent(); } void GLFWView::report(float duration) { frames++; frameTime += duration; const double currentTime = glfwGetTime(); if (currentTime - lastReported >= 1) { frameTime /= frames; mbgl::Log::Info(mbgl::Event::OpenGL, "Frame time: %6.2fms (%6.2f fps)", frameTime, 1000 / frameTime); frames = 0; frameTime = 0; lastReported = currentTime; } } void GLFWView::setChangeStyleCallback(std::function callback) { changeStyleCallback = std::move(callback); } void GLFWView::setShouldClose() { glfwSetWindowShouldClose(window, true); glfwPostEmptyEvent(); } void GLFWView::setWindowTitle(const std::string& title) { glfwSetWindowTitle(window, (std::string { "Mapbox GL: " } + title).c_str()); } void GLFWView::onDidFinishLoadingStyle() { #if defined(MBGL_RENDER_BACKEND_OPENGL) && !defined(MBGL_LAYER_CUSTOM_DISABLE_ALL) puck = nullptr; #endif if (show3DExtrusions) { toggle3DExtrusions(show3DExtrusions); } } void GLFWView::toggle3DExtrusions(bool visible) { show3DExtrusions = visible; addFillExtrusionLayer(map->getStyle(), show3DExtrusions); } void GLFWView::toggleCustomSource() { if (!map->getStyle().getSource("custom")) { mbgl::style::CustomGeometrySource::Options options; options.cancelTileFunction = [](const mbgl::CanonicalTileID&) {}; options.fetchTileFunction = [&](const mbgl::CanonicalTileID& tileID) { double gridSpacing = 0.1; mbgl::FeatureCollection features; const mbgl::LatLngBounds bounds(tileID); for (double y = ceil(bounds.north() / gridSpacing) * gridSpacing; y >= floor(bounds.south() / gridSpacing) * gridSpacing; y -= gridSpacing) { mapbox::geojson::line_string gridLine; gridLine.emplace_back(bounds.west(), y); gridLine.emplace_back(bounds.east(), y); features.emplace_back(gridLine); } for (double x = floor(bounds.west() / gridSpacing) * gridSpacing; x <= ceil(bounds.east() / gridSpacing) * gridSpacing; x += gridSpacing) { mapbox::geojson::line_string gridLine; gridLine.emplace_back(x, bounds.south()); gridLine.emplace_back(x, bounds.north()); features.emplace_back(gridLine); } auto source = static_cast(map->getStyle().getSource("custom")); if (source) { source->setTileData(tileID, features); source->invalidateTile(tileID); } }; map->getStyle().addSource(std::make_unique("custom", options)); } auto* layer = map->getStyle().getLayer("grid"); if (!layer) { auto lineLayer = std::make_unique("grid", "custom"); lineLayer->setLineColor(mbgl::Color{ 1.0, 0.0, 0.0, 1.0 }); map->getStyle().addLayer(std::move(lineLayer)); } else { layer->setVisibility(layer->getVisibility() == mbgl::style::VisibilityType::Visible ? mbgl::style::VisibilityType::None : mbgl::style::VisibilityType::Visible); } } void GLFWView::toggleLocationIndicatorLayer() { #if defined(MBGL_RENDER_BACKEND_OPENGL) && !defined(MBGL_LAYER_LOCATION_INDICATOR_DISABLE_ALL) puck = static_cast(map->getStyle().getLayer("puck")); static const mbgl::LatLng puckLocation{35.683389, 139.76525}; // A location on the crossing of 4 tiles if (puck == nullptr) { auto puckLayer = std::make_unique("puck"); puckLayer->setLocationTransition(mbgl::style::TransitionOptions( mbgl::Duration::zero(), mbgl::Duration::zero())); // Note: This is used here for demo purpose. // SDKs should not use this, or else the location // will "jump" to positions. puckLayer->setLocation(toArray(puckLocation)); puckLayer->setAccuracyRadius(50); puckLayer->setAccuracyRadiusColor( premultiply(mbgl::Color{0.0, 1.0, 0.0, 0.2})); // Note: these must be fed premultiplied puckLayer->setBearingTransition(mbgl::style::TransitionOptions(mbgl::Duration::zero(), mbgl::Duration::zero())); puckLayer->setBearing(mbgl::style::Rotation(0.0)); puckLayer->setAccuracyRadiusBorderColor(premultiply(mbgl::Color{0.0, 1.0, 0.2, 0.4})); puckLayer->setTopImageSize(0.18); puckLayer->setBearingImageSize(0.26); puckLayer->setShadowImageSize(0.2); puckLayer->setImageTiltDisplacement(7.0f); // set to 0 for a "flat" puck puckLayer->setPerspectiveCompensation(0.9); map->getStyle().addImage(std::make_unique( "puck.png", mbgl::decodeImage(mbgl::util::read_file(mbglPuckAssetsPath + "puck.png")), 1.0)); map->getStyle().addImage(std::make_unique( "puck_shadow.png", mbgl::decodeImage(mbgl::util::read_file(mbglPuckAssetsPath + "puck_shadow.png")), 1.0)); map->getStyle().addImage(std::make_unique( "puck_hat.png", mbgl::decodeImage(mbgl::util::read_file(mbglPuckAssetsPath + "puck_hat.png")), 1.0)); puckLayer->setBearingImage(mbgl::style::expression::Image("puck.png")); puckLayer->setShadowImage(mbgl::style::expression::Image("puck_shadow.png")); puckLayer->setTopImage(mbgl::style::expression::Image("puck_hat.png")); puck = puckLayer.get(); map->getStyle().addLayer(std::move(puckLayer)); } else { bool visible = puck->getVisibility() == mbgl::style::VisibilityType::Visible; if (visible) { if (!puckFollowsCameraCenter) { mbgl::LatLng mapCenter = map->getCameraOptions().center.value(); puck->setLocation(toArray(mapCenter)); puckFollowsCameraCenter = true; } else { puckFollowsCameraCenter = false; puck->setVisibility(mbgl::style::VisibilityType(mbgl::style::VisibilityType::None)); } } else { puck->setLocation(toArray(puckLocation)); puck->setVisibility(mbgl::style::VisibilityType(mbgl::style::VisibilityType::Visible)); puckFollowsCameraCenter = false; } } #endif } using Nanoseconds = std::chrono::nanoseconds; void GLFWView::onWillStartRenderingFrame() { #if defined(MBGL_RENDER_BACKEND_OPENGL) && !defined(MBGL_LAYER_LOCATION_INDICATOR_DISABLE_ALL) puck = static_cast(map->getStyle().getLayer("puck")); if (puck) { uint64_t ns = mbgl::Clock::now().time_since_epoch().count(); const double bearing = double(ns % 2000000000) / 2000000000.0 * 360.0; puck->setBearing(mbgl::style::Rotation(bearing)); } #endif }