#include #include #include #include #include #include #include #include #include #include namespace mbgl { class AssetFileSource::Impl { public: Impl(ActorRef, std::string root_) : root(std::move(root_)) { } void request(const std::string& url, ActorRef req) { std::string path; if (url.size() <= 8 || url[8] == '/') { // This is an empty or absolute path. path = mbgl::util::percentDecode(url.substr(8)); } else { // This is a relative path. Prefix with the application root. path = root + "/" + mbgl::util::percentDecode(url.substr(8)); } Response response; struct stat buf; int result = stat(path.c_str(), &buf); if (result == 0 && (S_IFDIR & buf.st_mode)) { response.error = std::make_unique(Response::Error::Reason::NotFound); } else if (result == -1 && errno == ENOENT) { response.error = std::make_unique(Response::Error::Reason::NotFound); } else { try { response.data = std::make_shared(util::read_file(path)); } catch (...) { response.error = std::make_unique( Response::Error::Reason::Other, util::toString(std::current_exception())); } } req.invoke(&FileSourceRequest::setResponse, response); } private: std::string root; }; AssetFileSource::AssetFileSource(const std::string& root) : impl(std::make_unique>("AssetFileSource", root)) { } AssetFileSource::~AssetFileSource() = default; std::unique_ptr AssetFileSource::request(const Resource& resource, Callback callback) { auto req = std::make_unique(std::move(callback)); impl->actor().invoke(&Impl::request, resource.url, req->actor()); return std::move(req); } } // namespace mbgl