#import "MGLFoundation.h"
#import "MGLTileSource.h"
NS_ASSUME_NONNULL_BEGIN
/**
`MGLVectorSource` is a map content source that supplies tiled vector data in
Mapbox Vector Tile format to
be shown on the map. The location of and metadata about the tiles are defined
either by an option dictionary or by an external file that conforms to the
TileJSON specification.
A vector source is added to an `MGLStyle` object along with one or more
`MGLVectorStyleLayer` objects. A vector style layer defines the appearance of
any content supplied by the vector source.
Each
vector
source defined by the style JSON file is represented at runtime by an
`MGLVectorSource` object that you can use to initialize new style layers. You
can also add and remove sources dynamically using methods such as
`-[MGLStyle addSource:]` and `-[MGLStyle sourceWithIdentifier:]`.
Within each vector tile, each geometric coordinate must lie between
−1 × extent and
(extent × 2) − 1, inclusive. Any vector style
layer initialized with a vector source must have a non-`nil` value in its
`sourceLayerIdentifier` property.
*/
MGL_EXPORT
@interface MGLVectorSource : MGLTileSource
- (instancetype)initWithIdentifier:(NSString *)identifier configurationURL:(NSURL *)configurationURL NS_DESIGNATED_INITIALIZER;
- (instancetype)initWithIdentifier:(NSString *)identifier tileURLTemplates:(NS_ARRAY_OF(NSString *) *)tileURLTemplates options:(nullable NS_DICTIONARY_OF(MGLTileSourceOption, id) *)options NS_DESIGNATED_INITIALIZER;
@end
NS_ASSUME_NONNULL_END