#import /** A source supplies data to be shown on the map. Sources don't contain styling details like color or width. Use subclasses of `MGLStyleLayer` to give visual representation to sources. You should use the concrete subclasses of `MGLSource` to create vector, raster, GeoJSON, and other source types. */ @interface MGLSource : NSObject #pragma mark Initializing a Source /** Returns a source initialized with an identifier. After initializing and configuring the source, add it to a map view’s style using the `-[MGLStyle addSource:]` method. @param identifier A string that uniquely identifies the source in the style to which it is added. @return An initialized source. */ - (instancetype)initWithIdentifier:(NSString *)identifier; #pragma mark Identifying a Source /** A string that uniquely identifies the source in the style to which it is added. */ @property (nonatomic, copy) NSString *identifier; @end