// This file is generated.
// Edit platform/darwin/scripts/generate-style-code.js, then run `make style-code-darwin`.
#import "MGLStyleValue.h"
#import "MGLForegroundStyleLayer.h"
NS_ASSUME_NONNULL_BEGIN
/**
A raster layer which allows customization of styling properties at runtime. You may
instantiate a new raster layer to add to a map style or you may query an
`MGLMapView` for its `style` and obtain existing layers using the
`-[MGLStyle layerWithIdentifier:]` method.
*/
@interface MGLRasterStyleLayer : MGLForegroundStyleLayer
#pragma mark - Accessing the Paint Attributes
/**
Increase or reduce the brightness of the image. The value is the maximum brightness.
The default value of this property is an `MGLStyleValue` object containing an `NSNumber` object containing the float `1`. Set this property to `nil` to reset it to the default value.
This attribute corresponds to the raster-brightness-max
paint property in the Mapbox Style Specification.
*/
@property (nonatomic, null_resettable) MGLStyleValue *maximumRasterBrightness;
/**
Increase or reduce the brightness of the image. The value is the minimum brightness.
The default value of this property is an `MGLStyleValue` object containing an `NSNumber` object containing the float `0`. Set this property to `nil` to reset it to the default value.
This attribute corresponds to the raster-brightness-min
paint property in the Mapbox Style Specification.
*/
@property (nonatomic, null_resettable) MGLStyleValue *minimumRasterBrightness;
/**
Increase or reduce the contrast of the image.
The default value of this property is an `MGLStyleValue` object containing an `NSNumber` object containing the float `0`. Set this property to `nil` to reset it to the default value.
*/
@property (nonatomic, null_resettable) MGLStyleValue *rasterContrast;
/**
Fade duration when a new tile is added.
This property is measured in milliseconds.
The default value of this property is an `MGLStyleValue` object containing an `NSNumber` object containing the float `300`. Set this property to `nil` to reset it to the default value.
*/
@property (nonatomic, null_resettable) MGLStyleValue *rasterFadeDuration;
/**
Rotates hues around the color wheel.
This property is measured in degrees.
The default value of this property is an `MGLStyleValue` object containing an `NSNumber` object containing the float `0`. Set this property to `nil` to reset it to the default value.
*/
@property (nonatomic, null_resettable) MGLStyleValue *rasterHueRotate;
/**
The opacity at which the image will be drawn.
The default value of this property is an `MGLStyleValue` object containing an `NSNumber` object containing the float `1`. Set this property to `nil` to reset it to the default value.
*/
@property (nonatomic, null_resettable) MGLStyleValue *rasterOpacity;
/**
Increase or reduce the saturation of the image.
The default value of this property is an `MGLStyleValue` object containing an `NSNumber` object containing the float `0`. Set this property to `nil` to reset it to the default value.
*/
@property (nonatomic, null_resettable) MGLStyleValue *rasterSaturation;
@end
NS_ASSUME_NONNULL_END