// This file is generated. // Edit platform/darwin/scripts/generate-style-code.js, then run `make darwin-style-code`. #import #import "MGLFoundation.h" #import "MGLStyleValue.h" NS_ASSUME_NONNULL_BEGIN /** Whether extruded geometries are lit relative to the map or viewport. */ typedef NS_ENUM(NSUInteger, MGLLightAnchor) { /** The position of the light source is aligned to the rotation of the map. */ MGLLightAnchorMap, /** The position of the light source is aligned to the rotation of the viewport. */ MGLLightAnchorViewport, }; /** A structure containing information about the position of the light source relative to lit geometries. */ typedef struct __attribute__((objc_boxable)) MGLSphericalPosition { /** Distance from the center of the base of an object to its light. */ CGFloat radial; /** Position of the light relative to 0° (0° when `MGLLight.anchor` is set to viewport corresponds to the top of the viewport, or 0° when `MGLLight.anchor` is set to map corresponds to due north, and degrees proceed clockwise). */ CLLocationDirection azimuthal; /** Indicates the height of the light (from 0°, directly above, to 180°, directly below). */ CLLocationDirection polar; } MGLSphericalPosition; /** Creates a new `MGLSphericalPosition` from the given radial, azimuthal, polar. @param radial The radial coordinate. @param azimuthal The azimuthal angle. @param polar The polar angle. @return Returns a `MGLSphericalPosition` struct containing the position attributes. */ NS_INLINE MGLSphericalPosition MGLSphericalPositionMake(CGFloat radial, CLLocationDirection azimuthal, CLLocationDirection polar) { MGLSphericalPosition position; position.radial = radial; position.azimuthal = azimuthal; position.polar = polar; return position; } /** An `MGLLight` object represents the light source for extruded geometries in `MGLStyle`. */ MGL_EXPORT @interface MGLLight : NSObject /** Whether extruded geometries are lit relative to the map or viewport. The default value of this property is an expression that evaluates to `viewport`. You can set this property to an expression containing any of the following: * Constant `MGLAnchor` values * Any of the following constant string values: * `map`: The position of the light source is aligned to the rotation of the map. * `viewport`: The position of the light source is aligned to the rotation of the viewport. * Predefined functions, including mathematical and string operators * Conditional expressions * Variable assignments and references to assigned variables * Step functions applied to the `$zoomLevel` variable This property does not support applying interpolation functions to the `$zoomLevel` variable or applying interpolation or step functions to feature attributes. This property corresponds to the anchor light property in the Mapbox Style Specification. */ @property (nonatomic) NSExpression *anchor; /** Position of the `MGLLight` source relative to lit (extruded) geometries, in a `MGLSphericalPosition` struct [radial coordinate, azimuthal angle, polar angle] where radial indicates the distance from the center of the base of an object to its light, azimuthal indicates the position of the light relative to 0° (0° when `MGLLight.anchor` is set to `MGLLightAnchorViewport` corresponds to the top of the viewport, or 0° when `MGLLight.anchor` is set to `MGLLightAnchorMap` corresponds to due north, and degrees proceed clockwise), and polar indicates the height of the light (from 0°, directly above, to 180°, directly below). The default value of this property is an expression that evaluates to an `MGLSphericalPosition` struct set to 1.15 radial, 210 azimuthal and 30 polar. You can set this property to an expression containing any of the following: * Constant `MGLSphericalPosition` values * Predefined functions, including mathematical and string operators * Conditional expressions * Variable assignments and references to assigned variables * Interpolation and step functions applied to the `$zoomLevel` variable This property does not support applying interpolation or step functions to feature attributes. This property corresponds to the position light property in the Mapbox Style Specification. */ @property (nonatomic) NSExpression *position; /** The transition affecting any changes to this layer’s `position` property. This property corresponds to the `position-transition` property in the style JSON file format. */ @property (nonatomic) MGLTransition positionTransition; #if TARGET_OS_IPHONE /** Color tint for lighting extruded geometries. The default value of this property is an expression that evaluates to `UIColor.whiteColor`. You can set this property to an expression containing any of the following: * Constant `UIColor` values * Predefined functions, including mathematical and string operators * Conditional expressions * Variable assignments and references to assigned variables * Interpolation and step functions applied to the `$zoomLevel` variable This property does not support applying interpolation or step functions to feature attributes. This property corresponds to the color light property in the Mapbox Style Specification. */ @property (nonatomic) NSExpression *color; #else /** Color tint for lighting extruded geometries. The default value of this property is an expression that evaluates to `NSColor.whiteColor`. You can set this property to an expression containing any of the following: * Constant `NSColor` values * Predefined functions, including mathematical and string operators * Conditional expressions * Variable assignments and references to assigned variables * Interpolation and step functions applied to the `$zoomLevel` variable This property does not support applying interpolation or step functions to feature attributes. This property corresponds to the color light property in the Mapbox Style Specification. */ @property (nonatomic) NSExpression *color; #endif /** The transition affecting any changes to this layer’s `color` property. This property corresponds to the `color-transition` property in the style JSON file format. */ @property (nonatomic) MGLTransition colorTransition; /** Intensity of lighting (on a scale from 0 to 1). Higher numbers will present as more extreme contrast. The default value of this property is an expression that evaluates to the float 0.5. You can set this property to an expression containing any of the following: * Constant numeric values between 0 and 1 inclusive * Predefined functions, including mathematical and string operators * Conditional expressions * Variable assignments and references to assigned variables * Interpolation and step functions applied to the `$zoomLevel` variable This property does not support applying interpolation or step functions to feature attributes. This property corresponds to the intensity light property in the Mapbox Style Specification. */ @property (nonatomic) NSExpression *intensity; /** The transition affecting any changes to this layer’s `intensity` property. This property corresponds to the `intensity-transition` property in the style JSON file format. */ @property (nonatomic) MGLTransition intensityTransition; @end NS_ASSUME_NONNULL_END