#pragma once #include "TargetConditionals.h" #if TARGET_OS_IPHONE #include #include #elif TARGET_IPHONE_SIMULATOR #include #include #elif TARGET_OS_MAC #if MBGL_USE_GLES2 #define GL_GLEXT_PROTOTYPES #include #include #else #include #include #include #endif #else #error Unsupported Apple platform #endif