#include "sources.hpp" #include #include #include #include #include #include "source.hpp" #include "geojson_source.hpp" #include "image_source.hpp" #include "raster_source.hpp" #include "unknown_source.hpp" #include "vector_source.hpp" #include "custom_geometry_source.hpp" namespace { using namespace mbgl::android; Source* initializeSourcePeer(mbgl::style::Source& coreSource) { Source* source; if (coreSource.is()) { source = new VectorSource(*coreSource.as()); } else if (coreSource.is()) { source = new RasterSource(*coreSource.as()); } else if (coreSource.is()) { source = new GeoJSONSource(*coreSource.as()); } else if (coreSource.is()) { source = new ImageSource(*coreSource.as()); } else { source = new UnknownSource(coreSource); } return source; } } // namespace namespace mbgl { namespace android { jni::jobject* createJavaSourcePeer(jni::JNIEnv& env, AndroidRendererFrontend& frontend, mbgl::style::Source& coreSource) { std::unique_ptr peerSource = std::unique_ptr(initializeSourcePeer(coreSource)); peerSource->setRendererFrontend(frontend); jni::jobject* result = peerSource->createJavaPeer(env); peerSource.release(); return result; } void registerNativeSources(jni::JNIEnv& env) { Source::registerNative(env); GeoJSONSource::registerNative(env); ImageSource::registerNative(env); RasterSource::registerNative(env); UnknownSource::registerNative(env); VectorSource::registerNative(env); CustomGeometrySource::registerNative(env); } } }