// This file is generated. Edit android/platform/scripts/generate-style-code.js, then run `make android-style-code`. #pragma once #include "layer.hpp" #include "../transition_options.hpp" #include #include namespace mbgl { namespace android { class HeatmapLayer : public Layer { public: static constexpr auto Name() { return "com/mapbox/mapboxsdk/style/layers/HeatmapLayer"; }; static void registerNative(jni::JNIEnv&); HeatmapLayer(jni::JNIEnv&, jni::String, jni::String); HeatmapLayer(mbgl::Map&, mbgl::style::HeatmapLayer&); HeatmapLayer(mbgl::Map&, std::unique_ptr); ~HeatmapLayer(); // Properties jni::Object getHeatmapRadius(jni::JNIEnv&); void setHeatmapRadiusTransition(jni::JNIEnv&, jlong duration, jlong delay); jni::Object getHeatmapRadiusTransition(jni::JNIEnv&); jni::Object getHeatmapWeight(jni::JNIEnv&); jni::Object getHeatmapIntensity(jni::JNIEnv&); void setHeatmapIntensityTransition(jni::JNIEnv&, jlong duration, jlong delay); jni::Object getHeatmapIntensityTransition(jni::JNIEnv&); jni::Object getHeatmapColor(jni::JNIEnv&); jni::Object getHeatmapOpacity(jni::JNIEnv&); void setHeatmapOpacityTransition(jni::JNIEnv&, jlong duration, jlong delay); jni::Object getHeatmapOpacityTransition(jni::JNIEnv&); jni::jobject* createJavaPeer(jni::JNIEnv&); }; // class HeatmapLayer } // namespace android } // namespace mbgl