add_library( mbgl-benchmark SHARED EXCLUDE_FROM_ALL ${MBGL_ROOT}/benchmark/api/query.benchmark.cpp ${MBGL_ROOT}/benchmark/api/render.benchmark.cpp ${MBGL_ROOT}/benchmark/function/camera_function.benchmark.cpp ${MBGL_ROOT}/benchmark/function/composite_function.benchmark.cpp ${MBGL_ROOT}/benchmark/function/source_function.benchmark.cpp ${MBGL_ROOT}/benchmark/parse/filter.benchmark.cpp ${MBGL_ROOT}/benchmark/parse/tile_mask.benchmark.cpp ${MBGL_ROOT}/benchmark/parse/vector_tile.benchmark.cpp ${MBGL_ROOT}/benchmark/src/mbgl/benchmark/benchmark.cpp ${MBGL_ROOT}/benchmark/storage/offline_database.benchmark.cpp ${MBGL_ROOT}/benchmark/util/dtoa.benchmark.cpp ${MBGL_ROOT}/benchmark/util/tilecover.benchmark.cpp ) target_include_directories( mbgl-benchmark PRIVATE ${MBGL_ROOT}/benchmark/src ${MBGL_ROOT}/platform/default/include ${MBGL_ROOT}/src ) target_include_directories( mbgl-benchmark PUBLIC ${MBGL_ROOT}/benchmark/include ${MBGL_ROOT}/include ) include(${PROJECT_SOURCE_DIR}/vendor/benchmark.cmake) # Needed for testing private classes get_target_property(MBGL_CORE_PRIVATE_LIBRARIES mbgl-core LINK_LIBRARIES) target_link_libraries( mbgl-benchmark PRIVATE ${MBGL_CORE_PRIVATE_LIBRARIES} mbgl-core mbgl-vendor-benchmark ) if(CMAKE_SYSTEM_NAME STREQUAL Android) set_target_properties(mbgl-benchmark PROPERTIES LINK_FLAGS_RELEASE "-fuse-ld=gold -O2 -flto -Wl,--icf=safe") endif() set_property(TARGET mbgl-benchmark PROPERTY FOLDER Core)