#pragma once #include #include namespace mbgl { using Value = mapbox::geometry::value; using NullValue = mapbox::geometry::null_value_t; using PropertyMap = mapbox::geometry::property_map; using FeatureIdentifier = mapbox::geometry::identifier; class Feature : public mapbox::geometry::feature { public: Feature(geometry_type&& geometry_) : mapbox::geometry::feature { std::move(geometry_) } {} }; } // namespace mbgl