#pragma once #include #include namespace mbgl { using Value = mapbox::feature::value; using NullValue = mapbox::feature::null_value_t; using PropertyMap = mapbox::feature::property_map; using FeatureIdentifier = mapbox::feature::identifier; using Feature = mapbox::feature::feature; using FeatureState = PropertyMap; using FeatureStates = std::unordered_map; // using LayerFeatureStates = std::unordered_map; // template optional numericValue(const Value& value) { return value.match( [] (uint64_t t) { return optional(t); }, [] (int64_t t) { return optional(t); }, [] (double t) { return optional(t); }, [] (auto) { return optional(); }); } } // namespace mbgl