#ifndef MBGL_PLATFORM_DEFAULT_STYLES #define MBGL_PLATFORM_DEFAULT_STYLES #include #include namespace mbgl { namespace util { namespace default_styles { struct DefaultStyle { const char* url; const char* name; }; extern const DefaultStyle streets; extern const DefaultStyle emerald; extern const DefaultStyle light; extern const DefaultStyle dark; extern const DefaultStyle satellite; extern const DefaultStyle hybrid; const DefaultStyle orderedStyles[] = { streets, emerald, light, dark, satellite, hybrid, }; const size_t numOrderedStyles = sizeof(orderedStyles) / sizeof(DefaultStyle); } // end namespace default_styles } // end namespace util } // end namespace mbgl #endif