#ifndef MBGL_UTIL_CONSTANTS #define MBGL_UTIL_CONSTANTS #include #include #include namespace mbgl { namespace util { extern const float tileSize; extern const double DEG2RAD; extern const double RAD2DEG; extern const double M2PI; extern const double EARTH_RADIUS_M; extern const double LATITUDE_MAX; } namespace debug { extern const bool tileParseWarnings; extern const bool styleParseWarnings; extern const bool spriteWarnings; extern const bool renderWarnings; extern const bool renderTree; extern const bool labelTextMissingWarning; extern const bool missingFontStackWarning; extern const bool missingFontFaceWarning; extern const bool glyphWarning; extern const bool shapingWarning; } } #endif