// This file is generated. Do not edit. #pragma once #include #include #include #include #include namespace mbgl { namespace style { class SymbolLayer : public Layer { public: SymbolLayer(const std::string& layerID, const std::string& sourceID); ~SymbolLayer() final; // Source const std::string& getSourceID() const; const std::string& getSourceLayer() const; void setSourceLayer(const std::string& sourceLayer); void setFilter(const Filter&); const Filter& getFilter() const; // Layout properties PropertyValue getSymbolPlacement() const; void setSymbolPlacement(PropertyValue); PropertyValue getSymbolSpacing() const; void setSymbolSpacing(PropertyValue); PropertyValue getSymbolAvoidEdges() const; void setSymbolAvoidEdges(PropertyValue); PropertyValue getIconAllowOverlap() const; void setIconAllowOverlap(PropertyValue); PropertyValue getIconIgnorePlacement() const; void setIconIgnorePlacement(PropertyValue); PropertyValue getIconOptional() const; void setIconOptional(PropertyValue); PropertyValue getIconRotationAlignment() const; void setIconRotationAlignment(PropertyValue); PropertyValue getIconSize() const; void setIconSize(PropertyValue); PropertyValue getIconTextFit() const; void setIconTextFit(PropertyValue); PropertyValue> getIconTextFitPadding() const; void setIconTextFitPadding(PropertyValue>); PropertyValue getIconImage() const; void setIconImage(PropertyValue); PropertyValue getIconRotate() const; void setIconRotate(PropertyValue); PropertyValue getIconPadding() const; void setIconPadding(PropertyValue); PropertyValue getIconKeepUpright() const; void setIconKeepUpright(PropertyValue); PropertyValue> getIconOffset() const; void setIconOffset(PropertyValue>); PropertyValue getTextPitchAlignment() const; void setTextPitchAlignment(PropertyValue); PropertyValue getTextRotationAlignment() const; void setTextRotationAlignment(PropertyValue); PropertyValue getTextField() const; void setTextField(PropertyValue); PropertyValue> getTextFont() const; void setTextFont(PropertyValue>); PropertyValue getTextSize() const; void setTextSize(PropertyValue); PropertyValue getTextMaxWidth() const; void setTextMaxWidth(PropertyValue); PropertyValue getTextLineHeight() const; void setTextLineHeight(PropertyValue); PropertyValue getTextLetterSpacing() const; void setTextLetterSpacing(PropertyValue); PropertyValue getTextJustify() const; void setTextJustify(PropertyValue); PropertyValue getTextAnchor() const; void setTextAnchor(PropertyValue); PropertyValue getTextMaxAngle() const; void setTextMaxAngle(PropertyValue); PropertyValue getTextRotate() const; void setTextRotate(PropertyValue); PropertyValue getTextPadding() const; void setTextPadding(PropertyValue); PropertyValue getTextKeepUpright() const; void setTextKeepUpright(PropertyValue); PropertyValue getTextTransform() const; void setTextTransform(PropertyValue); PropertyValue> getTextOffset() const; void setTextOffset(PropertyValue>); PropertyValue getTextAllowOverlap() const; void setTextAllowOverlap(PropertyValue); PropertyValue getTextIgnorePlacement() const; void setTextIgnorePlacement(PropertyValue); PropertyValue getTextOptional() const; void setTextOptional(PropertyValue); // Paint properties PropertyValue getIconOpacity() const; void setIconOpacity(PropertyValue, const optional& klass = {}); PropertyValue getIconColor() const; void setIconColor(PropertyValue, const optional& klass = {}); PropertyValue getIconHaloColor() const; void setIconHaloColor(PropertyValue, const optional& klass = {}); PropertyValue getIconHaloWidth() const; void setIconHaloWidth(PropertyValue, const optional& klass = {}); PropertyValue getIconHaloBlur() const; void setIconHaloBlur(PropertyValue, const optional& klass = {}); PropertyValue> getIconTranslate() const; void setIconTranslate(PropertyValue>, const optional& klass = {}); PropertyValue getIconTranslateAnchor() const; void setIconTranslateAnchor(PropertyValue, const optional& klass = {}); PropertyValue getTextOpacity() const; void setTextOpacity(PropertyValue, const optional& klass = {}); PropertyValue getTextColor() const; void setTextColor(PropertyValue, const optional& klass = {}); PropertyValue getTextHaloColor() const; void setTextHaloColor(PropertyValue, const optional& klass = {}); PropertyValue getTextHaloWidth() const; void setTextHaloWidth(PropertyValue, const optional& klass = {}); PropertyValue getTextHaloBlur() const; void setTextHaloBlur(PropertyValue, const optional& klass = {}); PropertyValue> getTextTranslate() const; void setTextTranslate(PropertyValue>, const optional& klass = {}); PropertyValue getTextTranslateAnchor() const; void setTextTranslateAnchor(PropertyValue, const optional& klass = {}); // Private implementation class Impl; Impl* const impl; SymbolLayer(const Impl&); SymbolLayer(const SymbolLayer&) = delete; }; template <> inline bool Layer::is() const { return type == Type::Symbol; } } // namespace style } // namespace mbgl