// This file is generated. Do not edit. #pragma once #include #include #include #include #include namespace mbgl { namespace style { class LineLayer : public Layer { public: LineLayer(const std::string& layerID, const std::string& sourceID); ~LineLayer() final; // Source const std::string& getSourceID() const; const std::string& getSourceLayer() const; void setSourceLayer(const std::string& sourceLayer); void setFilter(const Filter&); const Filter& getFilter() const; // Layout properties PropertyValue getLineCap() const; void setLineCap(PropertyValue); PropertyValue getLineJoin() const; void setLineJoin(PropertyValue); PropertyValue getLineMiterLimit() const; void setLineMiterLimit(PropertyValue); PropertyValue getLineRoundLimit() const; void setLineRoundLimit(PropertyValue); // Paint properties PropertyValue getLineOpacity() const; void setLineOpacity(PropertyValue, const optional& klass = {}); PropertyValue getLineColor() const; void setLineColor(PropertyValue, const optional& klass = {}); PropertyValue> getLineTranslate() const; void setLineTranslate(PropertyValue>, const optional& klass = {}); PropertyValue getLineTranslateAnchor() const; void setLineTranslateAnchor(PropertyValue, const optional& klass = {}); PropertyValue getLineWidth() const; void setLineWidth(PropertyValue, const optional& klass = {}); PropertyValue getLineGapWidth() const; void setLineGapWidth(PropertyValue, const optional& klass = {}); PropertyValue getLineOffset() const; void setLineOffset(PropertyValue, const optional& klass = {}); PropertyValue getLineBlur() const; void setLineBlur(PropertyValue, const optional& klass = {}); PropertyValue> getLineDasharray() const; void setLineDasharray(PropertyValue>, const optional& klass = {}); PropertyValue getLinePattern() const; void setLinePattern(PropertyValue, const optional& klass = {}); // Private implementation class Impl; Impl* const impl; LineLayer(const Impl&); LineLayer(const LineLayer&) = delete; }; template <> inline bool Layer::is() const { return type == Type::Line; } } // namespace style } // namespace mbgl