#ifndef MBGL_STORAGE_RESOURCE #define MBGL_STORAGE_RESOURCE #include #include namespace mbgl { struct Resource { enum Kind : uint8_t { Unknown = 0, Style, Source, Tile, Glyphs, SpriteImage, SpriteJSON }; const Kind kind; const std::string url; inline bool operator==(const Resource &res) const { return kind == res.kind && url == res.url; } struct Hash { std::size_t operator()(Resource const& r) const { return std::hash()(r.url) ^ (std::hash()(r.kind) << 1); } }; }; } #endif