#pragma once #include namespace mbgl { enum MapChange : uint8_t { MapChangeRegionWillChange = 0, MapChangeRegionWillChangeAnimated = 1, MapChangeRegionIsChanging = 2, MapChangeRegionDidChange = 3, MapChangeRegionDidChangeAnimated = 4, MapChangeWillStartLoadingMap = 5, MapChangeDidFinishLoadingMap = 6, MapChangeDidFailLoadingMap = 7, MapChangeWillStartRenderingFrame = 8, MapChangeDidFinishRenderingFrame = 9, MapChangeDidFinishRenderingFrameFullyRendered = 10, MapChangeWillStartRenderingMap = 11, MapChangeDidFinishRenderingMap = 12, MapChangeDidFinishRenderingMapFullyRendered = 13, MapChangeDidFinishLoadingStyle = 14, MapChangeSourceDidChange = 15 }; } // namespace mbgl