#pragma once #include #include #include #include #include #include namespace mbgl { /** Various options for describing the viewpoint of a map. All fields are optional. Anchor and center points are mutually exclusive, with preference for the center point when both are set. */ struct CameraOptions { CameraOptions& withCenter(const optional& o) { center = o; return *this; } CameraOptions& withPadding(const optional& p) { padding = p; return *this; } CameraOptions& withAnchor(const optional& o) { anchor = o; return *this; } CameraOptions& withZoom(const optional& o) { zoom = o; return *this; } CameraOptions& withBearing(const optional& o) { bearing = o; return *this; } CameraOptions& withPitch(const optional& o) { pitch = o; return *this; } /** Coordinate at the center of the map. */ optional center; /** Padding around the interior of the view that affects the frame of reference for `center`. */ optional padding; /** Point of reference for `zoom` and `angle`, assuming an origin at the top-left corner of the view. */ optional anchor; /** Zero-based zoom level. Constrained to the minimum and maximum zoom levels. */ optional zoom; /** Bearing, measured in degrees from true north. Wrapped to [0, 360). */ optional bearing; /** Pitch toward the horizon measured in degrees , with 0 deg resulting in a two-dimensional map. */ optional pitch; }; constexpr bool operator==(const CameraOptions& a, const CameraOptions& b) { return a.center == b.center && a.padding == b.padding && a.anchor == b.anchor && a.zoom == b.zoom && a.bearing == b.bearing && a.pitch == b.pitch; } constexpr bool operator!=(const CameraOptions& a, const CameraOptions& b) { return !(a == b); } /** Various options for describing a transition between viewpoints with animation. All fields are optional; the default values depend on how this struct is used. */ struct AnimationOptions { /** Time to animate to the viewpoint defined herein. */ optional duration; /** Average velocity of a flyTo() transition, measured in screenfuls per second, assuming a linear timing curve. A screenful is the visible span in pixels. It does not correspond to a fixed physical distance but rather varies by zoom level. */ optional velocity; /** Zero-based zoom level at the peak of the flyTo() transition’s flight path. */ optional minZoom; /** The easing timing curve of the transition. */ optional easing; /** A function that is called on each frame of the transition, just before a screen update, except on the last frame. The first parameter indicates the elapsed time as a percentage of the duration. */ std::function transitionFrameFn; /** A function that is called once on the last frame of the transition, just before the corresponding screen update. */ std::function transitionFinishFn; /** Creates an animation with no options specified. */ AnimationOptions() = default; /** Creates an animation with the specified duration. */ AnimationOptions(Duration d) : duration(d) {} }; /** Various options for accessing physical properties of the underlying camera entity. A direct access to these properties allows more flexible and precise controlling of the camera while also being fully compatible and interchangeable with CameraOptions. All fields are optional. */ struct FreeCameraOptions { /** Position of the camera in slightly modified web mercator coordinates - The size of 1 unit is the width of the projected world instead of the "mercator meter". Coordinate [0, 0, 0] is the north-west corner and [1, 1, 0] is the south-east corner. - Z coordinate is conformal and must respect minimum and maximum zoom values. - Zoom is automatically computed from the altitude (z) */ optional position = nullopt; /** Orientation of the camera represented as a unit quaternion [x, y, z, w]. The default pose of the camera is such that the forward vector is looking up the -Z axis and the up vector is aligned with north orientation of the map: forward: [0, 0, -1] up: [0, -1, 0] right [1, 0, 0] Orientation can be set freely but certain constraints still apply - Orientation must be representable with only pitch and bearing. - Pitch has an upper limit */ optional orientation = nullopt; /** Helper function for setting the mercator position as Lat&Lng and altitude in meters */ void setLocation(const LatLngAltitude& location); /** Helper function for converting mercator position into Lat&Lng and altitude in meters. This function fails to return a value if `position` is invalid or is not set */ optional getLocation() const; /** Helper function for setting orientation of the camera by defining a focus point on the map. Up vector is required in certain scenarios where bearing can't be deduced from the viewing direction */ void lookAtPoint(const LatLng& location, const optional& upVector = nullopt); /** Helper function for setting the orientation of the camera as a pitch and a bearing. Both values are in degrees */ void setPitchBearing(double pitch, double bearing); }; } // namespace mbgl