#ifndef MBGL_GEOMETRY_FILL_BUFFER #define MBGL_GEOMETRY_FILL_BUFFER #include "buffer.hpp" #include #include namespace mbgl { class FillVertexBuffer : public Buffer< 4 // bytes per coordinates (2 * unsigned short == 4 bytes) > { public: typedef int16_t vertex_type; void add(vertex_type x, vertex_type y); }; } #endif