#ifndef LLMR_RENDERER_GL #define LLMR_RENDERER_GL #ifdef EMSCRIPTEN #include #elif __APPLE__ #include "TargetConditionals.h" #if TARGET_OS_IPHONE #include #include #elif TARGET_IPHONE_SIMULATOR #include #include #elif TARGET_OS_MAC #include #include #else #error Unsupported Apple platform #endif #else #error Unsupported platform #endif #endif