#ifndef LLMR_GEOMETRY_ICON_BUFFER #define LLMR_GEOMETRY_ICON_BUFFER #include "buffer.hpp" namespace llmr { class IconVertexBuffer : public Buffer< 4 + // int16 x/y coordinates per vertex (== 4 bytes) 4 // uint16 x/y coordinates of icon in sprite (== 4 bytes) > { public: typedef int16_t vertex_type; void add(vertex_type x, vertex_type y, uint16_t tx, uint16_t ty); }; } #endif