#include "glfw_view.hpp" #include GLFWView::GLFWView(bool fullscreen) : fullscreen(fullscreen) { #ifdef NVIDIA glDiscardFramebufferEXT = (PFNGLDISCARDFRAMEBUFFEREXTPROC)glfwGetProcAddress("glDiscardFramebufferEXT"); #endif } GLFWView::~GLFWView() { glfwTerminate(); } void GLFWView::initialize(mbgl::Map *map) { View::initialize(map); if (!glfwInit()) { fprintf(stderr, "Failed to initialize glfw\n"); exit(1); } GLFWmonitor *monitor = nullptr; if (fullscreen) { monitor = glfwGetPrimaryMonitor(); } #ifdef GL_ES_VERSION_2_0 glfwWindowHint(GLFW_CLIENT_API, GLFW_OPENGL_ES_API); glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 2); glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 0); #endif glfwWindowHint(GLFW_RED_BITS, 8); glfwWindowHint(GLFW_GREEN_BITS, 8); glfwWindowHint(GLFW_BLUE_BITS, 8); glfwWindowHint(GLFW_ALPHA_BITS, 8); glfwWindowHint(GLFW_STENCIL_BITS, 8); glfwWindowHint(GLFW_DEPTH_BITS, 16); window = glfwCreateWindow(1024, 768, "Mapbox GL", monitor, NULL); if (!window) { glfwTerminate(); fprintf(stderr, "Failed to initialize window\n"); exit(1); } glfwSetWindowUserPointer(window, this); glfwMakeContextCurrent(window); int width, height; glfwGetWindowSize(window, &width, &height); int fb_width, fb_height; glfwGetFramebufferSize(window, &fb_width, &fb_height); resize(window, 0, 0); glfwSetCursorPosCallback(window, mousemove); glfwSetMouseButtonCallback(window, mouseclick); glfwSetWindowSizeCallback(window, resize); glfwSetFramebufferSizeCallback(window, resize); glfwSetScrollCallback(window, scroll); glfwSetKeyCallback(window, key); glfwMakeContextCurrent(nullptr); } void GLFWView::key(GLFWwindow *window, int key, int /*scancode*/, int action, int mods) { GLFWView *view = (GLFWView *)glfwGetWindowUserPointer(window); if (action == GLFW_RELEASE) { switch (key) { case GLFW_KEY_ESCAPE: glfwSetWindowShouldClose(window, true); break; case GLFW_KEY_TAB: view->map->toggleDebug(); break; case GLFW_KEY_X: if (!mods) view->map->resetPosition(); break; case GLFW_KEY_R: if (!mods) { view->map->setDefaultTransitionDuration(300); view->map->toggleClass("night"); } break; case GLFW_KEY_N: if (!mods) view->map->resetNorth(); break; } } } void GLFWView::scroll(GLFWwindow *window, double /*xoffset*/, double yoffset) { GLFWView *view = (GLFWView *)glfwGetWindowUserPointer(window); double delta = yoffset * 40; bool is_wheel = delta != 0 && std::fmod(delta, 4.000244140625) == 0; double absdelta = delta < 0 ? -delta : delta; double scale = 2.0 / (1.0 + std::exp(-absdelta / 100.0)); // Make the scroll wheel a bit slower. if (!is_wheel) { scale = (scale - 1.0) / 2.0 + 1.0; } // Zooming out. if (delta < 0 && scale != 0) { scale = 1.0 / scale; } view->map->startScaling(); view->map->scaleBy(scale, view->last_x, view->last_y); } void GLFWView::resize(GLFWwindow *window, int, int) { GLFWView *view = (GLFWView *)glfwGetWindowUserPointer(window); int width, height; glfwGetWindowSize(window, &width, &height); int fb_width, fb_height; glfwGetFramebufferSize(window, &fb_width, &fb_height); view->map->resize(width, height, (float)fb_width / (float)width, fb_width, fb_height); } void GLFWView::mouseclick(GLFWwindow *window, int button, int action, int modifiers) { GLFWView *view = (GLFWView *)glfwGetWindowUserPointer(window); if (button == GLFW_MOUSE_BUTTON_RIGHT || (button == GLFW_MOUSE_BUTTON_LEFT && modifiers & GLFW_MOD_CONTROL)) { view->rotating = action == GLFW_PRESS; if (!view->rotating) { view->map->stopRotating(); } } else if (button == GLFW_MOUSE_BUTTON_LEFT) { view->tracking = action == GLFW_PRESS; if (action == GLFW_RELEASE) { view->map->stopPanning(); double now = glfwGetTime(); if (now - view->last_click < 0.4 /* ms */) { if (modifiers & GLFW_MOD_SHIFT) { view->map->scaleBy(0.5, view->last_x, view->last_y, 0.5); } else { view->map->scaleBy(2.0, view->last_x, view->last_y, 0.5); } } view->last_click = now; } } } void GLFWView::mousemove(GLFWwindow *window, double x, double y) { GLFWView *view = (GLFWView *)glfwGetWindowUserPointer(window); if (view->tracking) { double dx = x - view->last_x; double dy = y - view->last_y; if (dx || dy) { view->map->startPanning(); view->map->moveBy(dx, dy); } } else if (view->rotating) { view->map->startRotating(); view->map->rotateBy(view->last_x, view->last_y, x, y); } view->last_x = x; view->last_y = y; } int GLFWView::run() { map->start(); while (!glfwWindowShouldClose(window)) { if (map->needsSwap()) { glfwSwapBuffers(window); map->swapped(); fps(); } glfwWaitEvents(); } map->stop(); return 0; } void GLFWView::make_active() { glfwMakeContextCurrent(window); } void GLFWView::swap() { glfwPostEmptyEvent(); double lon, lat, zoom; map->getLonLatZoom(lon, lat, zoom); const double bearing = map->getBearing(); const std::string title = mbgl::util::sprintf<128>("Mapbox GL – %.2f/%.6f/%.6f/%.1f", zoom, lat, lon, bearing); glfwSetWindowTitle(window, title.c_str()); } void GLFWView::notify_map_change(mbgl::MapChange /*change*/, mbgl::timestamp /*delay*/) { // no-op } void GLFWView::fps() { static int frames = 0; static double time_elapsed = 0; frames++; double current_time = glfwGetTime(); if (current_time - time_elapsed >= 1) { fprintf(stderr, "FPS: %4.2f\n", frames / (current_time - time_elapsed)); time_elapsed = current_time; frames = 0; } } namespace mbgl { namespace platform { double elapsed() { return glfwGetTime(); } #ifndef GL_ES_VERSION_2_0 void show_debug_image(std::string name, const char *data, size_t width, size_t height) { glfwInit(); static GLFWwindow *debug_window = nullptr; if (!debug_window) { debug_window = glfwCreateWindow(width, height, name.c_str(), nullptr, nullptr); if (!debug_window) { glfwTerminate(); fprintf(stderr, "Failed to initialize window\n"); exit(1); } } GLFWwindow *current_window = glfwGetCurrentContext(); glfwSetWindowSize(debug_window, width, height); glfwMakeContextCurrent(debug_window); int fb_width, fb_height; glfwGetFramebufferSize(debug_window, &fb_width, &fb_height); float scale = (float)fb_width / (float)width; glPixelZoom(scale, -scale); glRasterPos2f(-1.0f, 1.0f); glDrawPixels(width, height, GL_LUMINANCE, GL_UNSIGNED_BYTE, data); glfwSwapBuffers(debug_window); glfwMakeContextCurrent(current_window); } void show_color_debug_image(std::string name, const char *data, size_t logical_width, size_t logical_height, size_t width, size_t height) { glfwInit(); static GLFWwindow *debug_window = nullptr; if (!debug_window) { debug_window = glfwCreateWindow(logical_width, logical_height, name.c_str(), nullptr, nullptr); if (!debug_window) { glfwTerminate(); fprintf(stderr, "Failed to initialize window\n"); exit(1); } } GLFWwindow *current_window = glfwGetCurrentContext(); glfwSetWindowSize(debug_window, logical_width, logical_height); glfwMakeContextCurrent(debug_window); int fb_width, fb_height; glfwGetFramebufferSize(debug_window, &fb_width, &fb_height); float x_scale = (float)fb_width / (float)width; float y_scale = (float)fb_height / (float)height; glClear(GL_COLOR_BUFFER_BIT); glEnable(GL_BLEND); glBlendFunc(GL_ALPHA, GL_ONE_MINUS_SRC_ALPHA); glPixelZoom(x_scale, -y_scale); glRasterPos2f(-1.0f, 1.0f); glDrawPixels(width, height, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, data); glfwSwapBuffers(debug_window); glfwMakeContextCurrent(current_window); } #endif } }