add_vendor_target(gtest STATIC) # Modify cmake/test-files.txt to change the source files for this target. load_sources_list(MBGL_TEST_FILES cmake/test-files.txt) if (MBGL_TEST_TARGET_TYPE STREQUAL "library") add_library(mbgl-test SHARED ${MBGL_TEST_FILES}) else() add_executable(mbgl-test ${MBGL_TEST_FILES}) endif() if(NOT WITH_NODEJS) target_compile_definitions(mbgl-test PRIVATE "-DTEST_HAS_SERVER=0") endif() set_source_files_properties(test/src/mbgl/test/util.cpp PROPERTIES COMPILE_FLAGS -DNODE_EXECUTABLE="${NodeJS_EXECUTABLE}") target_include_directories(mbgl-test PRIVATE src PRIVATE test/include PRIVATE test/src PRIVATE platform/default ) target_link_libraries(mbgl-test PRIVATE gtest mbgl-core shelf-pack-cpp unique_resource pixelmatch-cpp ) mbgl_platform_test() create_source_groups(mbgl-test) initialize_xcode_cxx_build_settings(mbgl-test) set_target_properties(mbgl-test PROPERTIES FOLDER "Executables") xcode_create_scheme( TARGET mbgl-test OPTIONAL_ARGS "--gtest_filter=Category.*" "--gtest_repeat=0" "--gtest_shuffle=0" "--gtest_break_on_failure=0" "--gtest_throw_on_failure=0" "--gtest_catch_exceptions=0" )