add_library( mbgl-benchmark STATIC EXCLUDE_FROM_ALL ${PROJECT_SOURCE_DIR}/benchmark/api/query.benchmark.cpp ${PROJECT_SOURCE_DIR}/benchmark/api/render.benchmark.cpp ${PROJECT_SOURCE_DIR}/benchmark/function/camera_function.benchmark.cpp ${PROJECT_SOURCE_DIR}/benchmark/function/composite_function.benchmark.cpp ${PROJECT_SOURCE_DIR}/benchmark/function/source_function.benchmark.cpp ${PROJECT_SOURCE_DIR}/benchmark/parse/filter.benchmark.cpp ${PROJECT_SOURCE_DIR}/benchmark/parse/tile_mask.benchmark.cpp ${PROJECT_SOURCE_DIR}/benchmark/parse/vector_tile.benchmark.cpp ${PROJECT_SOURCE_DIR}/benchmark/src/mbgl/benchmark/benchmark.cpp ${PROJECT_SOURCE_DIR}/benchmark/storage/offline_database.benchmark.cpp ${PROJECT_SOURCE_DIR}/benchmark/util/dtoa.benchmark.cpp ${PROJECT_SOURCE_DIR}/benchmark/util/tilecover.benchmark.cpp ) target_include_directories( mbgl-benchmark PRIVATE ${PROJECT_SOURCE_DIR}/benchmark/src ${PROJECT_SOURCE_DIR}/platform/default/include ${PROJECT_SOURCE_DIR}/src ) target_include_directories( mbgl-benchmark PUBLIC ${PROJECT_SOURCE_DIR}/benchmark/include ${PROJECT_SOURCE_DIR}/include ) include(${PROJECT_SOURCE_DIR}/vendor/benchmark.cmake) if(CMAKE_SYSTEM_NAME STREQUAL iOS) set_target_properties(mbgl-vendor-benchmark PROPERTIES XCODE_ATTRIBUTE_IPHONEOS_DEPLOYMENT_TARGET "${IOS_DEPLOYMENT_TARGET}") set_target_properties(mbgl-vendor-benchmark PROPERTIES XCODE_ATTRIBUTE_ENABLE_BITCODE "YES") set_target_properties(mbgl-vendor-benchmark PROPERTIES XCODE_ATTRIBUTE_BITCODE_GENERATION_MODE bitcode) set_target_properties(mbgl-vendor-benchmark PROPERTIES XCODE_ATTRIBUTE_ONLY_ACTIVE_ARCH $<$:YES>) set_target_properties(mbgl-benchmark PROPERTIES XCODE_ATTRIBUTE_IPHONEOS_DEPLOYMENT_TARGET "${IOS_DEPLOYMENT_TARGET}") set_target_properties(mbgl-benchmark PROPERTIES XCODE_ATTRIBUTE_ENABLE_BITCODE "YES") set_target_properties(mbgl-benchmark PROPERTIES XCODE_ATTRIBUTE_BITCODE_GENERATION_MODE bitcode) set_target_properties(mbgl-benchmark PROPERTIES XCODE_ATTRIBUTE_ONLY_ACTIVE_ARCH $<$:YES>) endif() # Needed for testing private classes get_target_property(MBGL_CORE_PRIVATE_LIBRARIES mbgl-core LINK_LIBRARIES) target_link_libraries( mbgl-benchmark PRIVATE ${MBGL_CORE_PRIVATE_LIBRARIES} mbgl-vendor-benchmark mbgl-compiler-options PUBLIC mbgl-core ) set_property(TARGET mbgl-benchmark PROPERTY FOLDER Core)