From 63dd17e2bbdb2c956789865c1d517305f860a175 Mon Sep 17 00:00:00 2001 From: Mikhail Pozdnyakov Date: Mon, 1 Jul 2019 21:44:15 +0300 Subject: [core] Introduce TileRenderData Remove rendering functionality from Tile implementations. --- test/tile/custom_geometry_tile.test.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'test/tile/custom_geometry_tile.test.cpp') diff --git a/test/tile/custom_geometry_tile.test.cpp b/test/tile/custom_geometry_tile.test.cpp index 1aed821cd6..fb905ac076 100644 --- a/test/tile/custom_geometry_tile.test.cpp +++ b/test/tile/custom_geometry_tile.test.cpp @@ -111,14 +111,14 @@ TEST(CustomGeometryTile, InvokeTileChanged) { CustomGeometryTile tile(OverscaledTileID(0, 0, 0), "source", test.tileParameters, CustomGeometrySource::TileOptions(), loaderActor); + Immutable layerProperties = makeMutable(staticImmutableCast(layer.baseImpl)); StubTileObserver observer; observer.tileChanged = [&] (const Tile&) { // Once present, the bucket should never "disappear", which would cause // flickering. - ASSERT_NE(nullptr, tile.getBucket(*layer.baseImpl)); + ASSERT_TRUE(tile.layerPropertiesUpdated(layerProperties)); }; - Immutable layerProperties = makeMutable(staticImmutableCast(layer.baseImpl)); std::vector> layers { layerProperties }; tile.setLayers(layers); tile.setObserver(&observer); -- cgit v1.2.1