From e1091db45ea5e921337f1cfccb36f46ab01dd54e Mon Sep 17 00:00:00 2001 From: Adam Hunter Date: Mon, 16 Nov 2015 16:26:02 -0800 Subject: [core] Use a separate atlas and store for annotation sprites Fixes #1488 --- test/sprite/sprite_atlas.cpp | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'test/sprite') diff --git a/test/sprite/sprite_atlas.cpp b/test/sprite/sprite_atlas.cpp index e54a88dabe..ddbd54406d 100644 --- a/test/sprite/sprite_atlas.cpp +++ b/test/sprite/sprite_atlas.cpp @@ -27,7 +27,7 @@ TEST(Sprite, SpriteAtlas) { EXPECT_EQ(112, atlas.getTextureHeight()); // Image hasn't been created yet. - EXPECT_TRUE(atlas.getData()); + EXPECT_FALSE(atlas.getData()); auto metro = atlas.getImage("metro", false); EXPECT_EQ(0, metro.pos.x); @@ -42,6 +42,8 @@ TEST(Sprite, SpriteAtlas) { EXPECT_EQ(18, metro.texture->pixelHeight); EXPECT_EQ(1.0f, metro.texture->pixelRatio); + EXPECT_TRUE(atlas.getData()); + auto pos = atlas.getPosition("metro", false); EXPECT_DOUBLE_EQ(20, pos.size[0]); EXPECT_DOUBLE_EQ(20, pos.size[1]); -- cgit v1.2.1