From c0efad5de22e50a2f2d541a62a07b0786cde0202 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Konstantin=20K=C3=A4fer?= Date: Thu, 20 Jul 2017 14:49:56 +0200 Subject: [core] generate masks for raster tiles to avoid painting over children --- src/mbgl/gl/index_buffer.hpp | 1 + src/mbgl/gl/vertex_buffer.hpp | 1 + src/mbgl/renderer/buckets/raster_bucket.cpp | 65 +++++++++++++++++++++- src/mbgl/renderer/buckets/raster_bucket.hpp | 4 ++ src/mbgl/renderer/layers/render_raster_layer.cpp | 17 ++++-- src/mbgl/renderer/render_tile.cpp | 4 ++ src/mbgl/renderer/render_tile.hpp | 2 + src/mbgl/renderer/sources/render_raster_source.cpp | 2 + src/mbgl/tile/raster_tile.cpp | 8 ++- src/mbgl/tile/raster_tile.hpp | 7 ++- src/mbgl/tile/tile.hpp | 2 + 11 files changed, 105 insertions(+), 8 deletions(-) (limited to 'src') diff --git a/src/mbgl/gl/index_buffer.hpp b/src/mbgl/gl/index_buffer.hpp index 1e57fb11f2..01b6396e00 100644 --- a/src/mbgl/gl/index_buffer.hpp +++ b/src/mbgl/gl/index_buffer.hpp @@ -26,6 +26,7 @@ public: bool empty() const { return v.empty(); } void clear() { v.clear(); } const uint16_t* data() const { return v.data(); } + const std::vector& vector() const { return v; } private: std::vector v; diff --git a/src/mbgl/gl/vertex_buffer.hpp b/src/mbgl/gl/vertex_buffer.hpp index 4808803d00..9f8b156b25 100644 --- a/src/mbgl/gl/vertex_buffer.hpp +++ b/src/mbgl/gl/vertex_buffer.hpp @@ -28,6 +28,7 @@ public: bool empty() const { return v.empty(); } void clear() { v.clear(); } const Vertex* data() const { return v.data(); } + const std::vector& vector() const { return v; } private: std::vector v; diff --git a/src/mbgl/renderer/buckets/raster_bucket.cpp b/src/mbgl/renderer/buckets/raster_bucket.cpp index 3f5879262d..1a0409f456 100644 --- a/src/mbgl/renderer/buckets/raster_bucket.cpp +++ b/src/mbgl/renderer/buckets/raster_bucket.cpp @@ -22,7 +22,7 @@ void RasterBucket::upload(gl::Context& context) { if (!texture) { texture = context.createTexture(*image); } - if (!vertices.empty()) { + if (!segments.empty()) { vertexBuffer = context.createVertexBuffer(std::move(vertices)); indexBuffer = context.createIndexBuffer(std::move(indices)); } @@ -45,6 +45,69 @@ void RasterBucket::setImage(std::shared_ptr image_) { uploaded = false; } +void RasterBucket::setMask(TileMask&& mask_) { + if (mask == mask_) { + return; + } + + mask = std::move(mask_); + clear(); + + if (mask == TileMask{ { 0, 0, 0 } }) { + // We want to render the full tile, and keeping the segments/vertices/indices empty means + // using the global shared buffers for covering the entire tile. + return; + } + + // Create a new segment so that we will upload (empty) buffers even when there is nothing to + // draw for this tile. + segments.emplace_back(0, 0); + + constexpr const uint16_t vertexLength = 4; + + // Create the vertex buffer for the specified tile mask. + for (const auto& id : mask) { + // Create a quad for every masked tile. + const int32_t vertexExtent = util::EXTENT >> id.z; + const int32_t textureExtent = 32768 >> id.z; + + const Point tlVertex = { static_cast(id.x * vertexExtent), + static_cast(id.y * vertexExtent) }; + const Point brVertex = { static_cast(tlVertex.x + vertexExtent), + static_cast(tlVertex.y + vertexExtent) }; + const Point tlTexture = { static_cast(id.x * textureExtent), + static_cast(id.y * textureExtent) }; + const Point brTexture = { static_cast(tlTexture.x + textureExtent), + static_cast(tlTexture.y + textureExtent) }; + + if (segments.back().vertexLength + vertexLength > std::numeric_limits::max()) { + // Move to a new segments because the old one can't hold the geometry. + segments.emplace_back(vertices.vertexSize(), indices.indexSize()); + } + + vertices.emplace_back( + RasterProgram::layoutVertex({ tlVertex.x, tlVertex.y }, { tlTexture.x, tlTexture.y })); + vertices.emplace_back( + RasterProgram::layoutVertex({ brVertex.x, tlVertex.y }, { brTexture.x, tlTexture.y })); + vertices.emplace_back( + RasterProgram::layoutVertex({ tlVertex.x, brVertex.y }, { tlTexture.x, brTexture.y })); + vertices.emplace_back( + RasterProgram::layoutVertex({ brVertex.x, brVertex.y }, { brTexture.x, brTexture.y })); + + auto& segment = segments.back(); + assert(segment.vertexLength <= std::numeric_limits::max()); + const uint16_t offset = segment.vertexLength; + + // 0, 1, 2 + // 1, 2, 3 + indices.emplace_back(offset, offset + 1, offset + 2); + indices.emplace_back(offset + 1, offset + 2, offset + 3); + + segment.vertexLength += vertexLength; + segment.indexLength += 6; + } +} + bool RasterBucket::hasData() const { return !!image; } diff --git a/src/mbgl/renderer/buckets/raster_bucket.hpp b/src/mbgl/renderer/buckets/raster_bucket.hpp index 0b8432eaaf..3800eadec8 100644 --- a/src/mbgl/renderer/buckets/raster_bucket.hpp +++ b/src/mbgl/renderer/buckets/raster_bucket.hpp @@ -5,6 +5,7 @@ #include #include #include +#include #include #include #include @@ -21,8 +22,11 @@ public: void clear(); void setImage(std::shared_ptr); + void setMask(TileMask&&); + std::shared_ptr image; optional texture; + TileMask mask{ { 0, 0, 0 } }; // Bucket specific vertices are used for Image Sources only // Raster Tile Sources use the default buffers from Painter diff --git a/src/mbgl/renderer/layers/render_raster_layer.cpp b/src/mbgl/renderer/layers/render_raster_layer.cpp index 367fd91fa5..06616d90e5 100644 --- a/src/mbgl/renderer/layers/render_raster_layer.cpp +++ b/src/mbgl/renderer/layers/render_raster_layer.cpp @@ -135,10 +135,19 @@ void RenderRasterLayer::render(PaintParameters& parameters, RenderSource* source parameters.context.bindTexture(*bucket.texture, 0, gl::TextureFilter::Linear); parameters.context.bindTexture(*bucket.texture, 1, gl::TextureFilter::Linear); - draw(tile.matrix, - parameters.staticData.rasterVertexBuffer, - parameters.staticData.quadTriangleIndexBuffer, - parameters.staticData.rasterSegments); + if (bucket.vertexBuffer && bucket.indexBuffer && !bucket.segments.empty()) { + // Draw only the parts of the tile that aren't drawn by another tile in the layer. + draw(tile.matrix, + *bucket.vertexBuffer, + *bucket.indexBuffer, + bucket.segments); + } else { + // Draw the full tile. + draw(tile.matrix, + parameters.staticData.rasterVertexBuffer, + parameters.staticData.quadTriangleIndexBuffer, + parameters.staticData.rasterSegments); + } } } } diff --git a/src/mbgl/renderer/render_tile.cpp b/src/mbgl/renderer/render_tile.cpp index 4e924331cc..c9912f0563 100644 --- a/src/mbgl/renderer/render_tile.cpp +++ b/src/mbgl/renderer/render_tile.cpp @@ -52,6 +52,10 @@ mat4 RenderTile::translatedClipMatrix(const std::array& translation, return translateVtxMatrix(nearClippedMatrix, translation, anchor, state, false); } +void RenderTile::setMask(TileMask&& mask) { + tile.setMask(std::move(mask)); +} + void RenderTile::startRender(PaintParameters& parameters) { tile.upload(parameters.context); diff --git a/src/mbgl/renderer/render_tile.hpp b/src/mbgl/renderer/render_tile.hpp index d5ed4f0018..b498972f5c 100644 --- a/src/mbgl/renderer/render_tile.hpp +++ b/src/mbgl/renderer/render_tile.hpp @@ -4,6 +4,7 @@ #include #include #include +#include #include @@ -36,6 +37,7 @@ public: style::TranslateAnchorType anchor, const TransformState&) const; + void setMask(TileMask&&); void startRender(PaintParameters&); void finishRender(PaintParameters&); diff --git a/src/mbgl/renderer/sources/render_raster_source.cpp b/src/mbgl/renderer/sources/render_raster_source.cpp index 910a812f05..cbd874f647 100644 --- a/src/mbgl/renderer/sources/render_raster_source.cpp +++ b/src/mbgl/renderer/sources/render_raster_source.cpp @@ -1,6 +1,7 @@ #include #include #include +#include namespace mbgl { @@ -57,6 +58,7 @@ void RenderRasterSource::update(Immutable baseImpl_, } void RenderRasterSource::startRender(PaintParameters& parameters) { + algorithm::updateTileMasks(tilePyramid.getRenderTiles()); tilePyramid.startRender(parameters); } diff --git a/src/mbgl/tile/raster_tile.cpp b/src/mbgl/tile/raster_tile.cpp index 8a92c40e4a..1260fd1edd 100644 --- a/src/mbgl/tile/raster_tile.cpp +++ b/src/mbgl/tile/raster_tile.cpp @@ -41,7 +41,7 @@ void RasterTile::setData(std::shared_ptr data, worker.invoke(&RasterTileWorker::parse, data); } -void RasterTile::onParsed(std::unique_ptr result) { +void RasterTile::onParsed(std::unique_ptr result) { bucket = std::move(result); loaded = true; renderable = bucket ? true : false; @@ -65,6 +65,12 @@ Bucket* RasterTile::getBucket(const style::Layer::Impl&) const { return bucket.get(); } +void RasterTile::setMask(TileMask&& mask) { + if (bucket) { + bucket->setMask(std::move(mask)); + } +} + void RasterTile::setNecessity(Necessity necessity) { loader.setNecessity(necessity); } diff --git a/src/mbgl/tile/raster_tile.hpp b/src/mbgl/tile/raster_tile.hpp index 51075a2dbc..28a27b2b37 100644 --- a/src/mbgl/tile/raster_tile.hpp +++ b/src/mbgl/tile/raster_tile.hpp @@ -9,6 +9,7 @@ namespace mbgl { class Tileset; class TileParameters; +class RasterBucket; namespace style { class Layer; @@ -33,7 +34,9 @@ public: void upload(gl::Context&) override; Bucket* getBucket(const style::Layer::Impl&) const override; - void onParsed(std::unique_ptr result); + void setMask(TileMask&&) override; + + void onParsed(std::unique_ptr result); void onError(std::exception_ptr); private: @@ -44,7 +47,7 @@ private: // Contains the Bucket object for the tile. Buckets are render // objects and they get added by tile parsing operations. - std::unique_ptr bucket; + std::unique_ptr bucket; }; } // namespace mbgl diff --git a/src/mbgl/tile/tile.hpp b/src/mbgl/tile/tile.hpp index 1898f76849..a1ab6a84b7 100644 --- a/src/mbgl/tile/tile.hpp +++ b/src/mbgl/tile/tile.hpp @@ -6,6 +6,7 @@ #include #include #include +#include #include #include #include @@ -54,6 +55,7 @@ public: virtual void setPlacementConfig(const PlacementConfig&) {} virtual void setLayers(const std::vector>&) {} + virtual void setMask(TileMask&&) {} virtual void queryRenderedFeatures( std::unordered_map>& result, -- cgit v1.2.1