From 77b24bc0d3ddfda494cf1a7ce4090ff3a79324e4 Mon Sep 17 00:00:00 2001 From: Chris Loer Date: Wed, 17 May 2017 13:49:48 -0700 Subject: [core] Throttle tiles to redo symbol placement at most once every 300ms. Fixes issue #8435 and prepares for pitch-scaling changes in issue #8967. --- src/mbgl/tile/geometry_tile.cpp | 12 ++++++++++-- 1 file changed, 10 insertions(+), 2 deletions(-) (limited to 'src/mbgl/tile/geometry_tile.cpp') diff --git a/src/mbgl/tile/geometry_tile.cpp b/src/mbgl/tile/geometry_tile.cpp index 3da429ddf6..8f14a9c8aa 100644 --- a/src/mbgl/tile/geometry_tile.cpp +++ b/src/mbgl/tile/geometry_tile.cpp @@ -18,6 +18,7 @@ #include #include #include +#include #include #include @@ -41,7 +42,8 @@ GeometryTile::GeometryTile(const OverscaledTileID& id_, obsolete, parameters.mode), glyphAtlas(glyphAtlas_), - spriteAtlas(spriteAtlas_) { + spriteAtlas(spriteAtlas_), + placementThrottler(Milliseconds(300), [this] { invokePlacement(); }) { } GeometryTile::~GeometryTile() { @@ -85,7 +87,13 @@ void GeometryTile::setPlacementConfig(const PlacementConfig& desiredConfig) { ++correlationID; requestedConfig = desiredConfig; - worker.invoke(&GeometryTileWorker::setPlacementConfig, desiredConfig, correlationID); + placementThrottler.invoke(); +} + +void GeometryTile::invokePlacement() { + if (requestedConfig) { + worker.invoke(&GeometryTileWorker::setPlacementConfig, *requestedConfig, correlationID); + } } void GeometryTile::redoLayout() { -- cgit v1.2.1