From 38b5cb0c7766152f7e49cce8bd6c5d3e04dd0663 Mon Sep 17 00:00:00 2001 From: Ansis Brammanis Date: Wed, 14 Dec 2016 15:17:01 -0800 Subject: [core, ios] replace `altitude` with `fov` ported from -js: eb6c6596c6a7a61363d30356674e0002153b1d19 `altitude` was a terribly-named variable that was used to indirectly control the fov. This should eliminate some confusion. `altitude` was equivalent to `cameraToCenterDistance / height` --- src/mbgl/style/layers/custom_layer_impl.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mbgl/style/layers/custom_layer_impl.cpp') diff --git a/src/mbgl/style/layers/custom_layer_impl.cpp b/src/mbgl/style/layers/custom_layer_impl.cpp index 3f11943478..baf55205c4 100644 --- a/src/mbgl/style/layers/custom_layer_impl.cpp +++ b/src/mbgl/style/layers/custom_layer_impl.cpp @@ -57,7 +57,7 @@ void CustomLayer::Impl::render(const TransformState& state) const { parameters.zoom = state.getZoom(); parameters.bearing = -state.getAngle() * util::RAD2DEG; parameters.pitch = state.getPitch(); - parameters.altitude = state.getAltitude(); + parameters.fieldOfView = state.getFieldOfView(); renderFn(context, parameters); } -- cgit v1.2.1