From 9cb19b9b67e99604e8f560f5dd8d1721797d9b91 Mon Sep 17 00:00:00 2001 From: Mikhail Pozdnyakov Date: Tue, 18 Feb 2020 14:10:37 +0200 Subject: [core] Dismiss actors from sprite loader and get rid of `SpriteLoaderWorker`, use `scheduleAndReplyValue()` API instead. --- src/mbgl/sprite/sprite_loader_worker.hpp | 23 ----------------------- 1 file changed, 23 deletions(-) delete mode 100644 src/mbgl/sprite/sprite_loader_worker.hpp (limited to 'src/mbgl/sprite/sprite_loader_worker.hpp') diff --git a/src/mbgl/sprite/sprite_loader_worker.hpp b/src/mbgl/sprite/sprite_loader_worker.hpp deleted file mode 100644 index d61e07d14f..0000000000 --- a/src/mbgl/sprite/sprite_loader_worker.hpp +++ /dev/null @@ -1,23 +0,0 @@ -#pragma once - -#include -#include - -#include -#include - -namespace mbgl { - -class SpriteLoader; - -class SpriteLoaderWorker { -public: - SpriteLoaderWorker(ActorRef, ActorRef); - - void parse(std::shared_ptr image, std::shared_ptr json); - -private: - ActorRef parent; -}; - -} // namespace mbgl -- cgit v1.2.1