From cfd97e5ceaa7b88d591bdb730ae1e9b70dcaa5f5 Mon Sep 17 00:00:00 2001 From: Lauren Budorick Date: Mon, 16 Apr 2018 17:38:53 -0700 Subject: Bump gl-js pin: ignore line-gradient properties + shaders, use new expression style-spec taxonomy --- src/mbgl/shaders/line.cpp | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src/mbgl/shaders/line.cpp') diff --git a/src/mbgl/shaders/line.cpp b/src/mbgl/shaders/line.cpp index c700295a15..68d2dcc468 100644 --- a/src/mbgl/shaders/line.cpp +++ b/src/mbgl/shaders/line.cpp @@ -31,6 +31,7 @@ uniform vec2 u_gl_units_to_pixels; varying vec2 v_normal; varying vec2 v_width2; varying float v_gamma_scale; +varying highp float v_linesofar; #ifndef HAS_UNIFORM_u_color @@ -131,6 +132,8 @@ void main() { vec2 a_extrude = a_data.xy - 128.0; float a_direction = mod(a_data.z, 4.0) - 1.0; + v_linesofar = (floor(a_data.z / 4.0) + a_data.w * 64.0) * 2.0; + vec2 pos = a_pos_normal.xy; // x is 1 if it's a round cap, 0 otherwise -- cgit v1.2.1