From c89daf6bf190223b6da7867973d3f42f785eee01 Mon Sep 17 00:00:00 2001 From: Vladimir Agafonkin Date: Tue, 4 Dec 2018 16:09:43 +0200 Subject: Add basic shader minification (#13500) * add basic shader minification (same GL JS does) * don't remove line break at shader end --- src/mbgl/shaders/fill_outline.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/mbgl/shaders/fill_outline.cpp') diff --git a/src/mbgl/shaders/fill_outline.cpp b/src/mbgl/shaders/fill_outline.cpp index d56e7139c7..a008bde7f7 100644 --- a/src/mbgl/shaders/fill_outline.cpp +++ b/src/mbgl/shaders/fill_outline.cpp @@ -7,8 +7,8 @@ namespace mbgl { namespace shaders { const char* fill_outline::name = "fill_outline"; -const char* fill_outline::vertexSource = source() + 19280; -const char* fill_outline::fragmentSource = source() + 20185; +const char* fill_outline::vertexSource = source() + 13645; +const char* fill_outline::fragmentSource = source() + 14470; // Uncompressed source of fill_outline.vertex.glsl: /* -- cgit v1.2.1