From 43a9bd3fbab666f21583ff264d6b6ba1d7069374 Mon Sep 17 00:00:00 2001 From: Lauren Budorick Date: Tue, 9 Jan 2018 15:02:49 -0800 Subject: [core] Use separate shaders for background and clipping --- src/mbgl/shaders/background.hpp | 16 ++++++++++++++++ 1 file changed, 16 insertions(+) create mode 100644 src/mbgl/shaders/background.hpp (limited to 'src/mbgl/shaders/background.hpp') diff --git a/src/mbgl/shaders/background.hpp b/src/mbgl/shaders/background.hpp new file mode 100644 index 0000000000..2fa6f56e29 --- /dev/null +++ b/src/mbgl/shaders/background.hpp @@ -0,0 +1,16 @@ +// NOTE: DO NOT CHANGE THIS FILE. IT IS AUTOMATICALLY GENERATED. + +#pragma once + +namespace mbgl { +namespace shaders { + +class background { +public: + static const char* name; + static const char* vertexSource; + static const char* fragmentSource; +}; + +} // namespace shaders +} // namespace mbgl -- cgit v1.2.1