From 6b50885c793bc69ca5e37a49c3f2488cfbe8bfd9 Mon Sep 17 00:00:00 2001 From: Ansis Brammanis Date: Mon, 13 Nov 2017 14:20:04 -0500 Subject: [core] Sort child symbol tiles before parent symbol tiles This is necessary so that when there are mixed zoom levels, child symbols get placed before parent symbols. --- src/mbgl/renderer/renderer_impl.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mbgl/renderer') diff --git a/src/mbgl/renderer/renderer_impl.cpp b/src/mbgl/renderer/renderer_impl.cpp index 5d0ffed65f..c73cef8bb8 100644 --- a/src/mbgl/renderer/renderer_impl.cpp +++ b/src/mbgl/renderer/renderer_impl.cpp @@ -336,7 +336,7 @@ void Renderer::Impl::render(const UpdateParameters& updateParameters) { auto par = util::rotate(pa, parameters.state.getAngle()); auto pbr = util::rotate(pb, parameters.state.getAngle()); - return std::tie(par.y, par.x) < std::tie(pbr.y, pbr.x); + return std::tie(b.id.canonical.z, par.y, par.x) < std::tie(a.id.canonical.z, pbr.y, pbr.x); }); } else { std::sort(sortedTiles.begin(), sortedTiles.end(), -- cgit v1.2.1