From a11b277bc19bdf142dcc85927f4e7d7acaeb3ff1 Mon Sep 17 00:00:00 2001 From: Chris Loer Date: Wed, 14 Feb 2018 10:11:45 -0800 Subject: [core] Rename "onLowMemory" to "reduceMemoryUse". Android still calls "reduceMemoryUse" only while handling a low memory event. iOS, on the other hand, calls "reduceMemoryUse" every time it enters the background. --- src/mbgl/renderer/tile_pyramid.hpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mbgl/renderer/tile_pyramid.hpp') diff --git a/src/mbgl/renderer/tile_pyramid.hpp b/src/mbgl/renderer/tile_pyramid.hpp index ad3f91bf88..2638599c38 100644 --- a/src/mbgl/renderer/tile_pyramid.hpp +++ b/src/mbgl/renderer/tile_pyramid.hpp @@ -59,7 +59,7 @@ public: std::vector querySourceFeatures(const SourceQueryOptions&) const; void setCacheSize(size_t); - void onLowMemory(); + void reduceMemoryUse(); void setObserver(TileObserver*); void dumpDebugLogs() const; -- cgit v1.2.1