From a386cac452b333d3e9656efd04e98035cd6b1c57 Mon Sep 17 00:00:00 2001 From: Molly Lloyd Date: Wed, 14 Feb 2018 11:28:51 -0800 Subject: [core] add maxzoom uniform for raster-dem tilesets (#11134) * add maxzoom uniform to support external tilesets * update git sha for gl-js * try and fix android crash * name default maxzoom constant --- src/mbgl/renderer/sources/render_raster_dem_source.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mbgl/renderer/sources/render_raster_dem_source.cpp') diff --git a/src/mbgl/renderer/sources/render_raster_dem_source.cpp b/src/mbgl/renderer/sources/render_raster_dem_source.cpp index fb8f2c69d4..b3153622c3 100644 --- a/src/mbgl/renderer/sources/render_raster_dem_source.cpp +++ b/src/mbgl/renderer/sources/render_raster_dem_source.cpp @@ -36,7 +36,7 @@ void RenderRasterDEMSource::update(Immutable baseImpl_, if (tileset != _tileset) { tileset = _tileset; - + maxzoom = tileset->zoomRange.max; // TODO: this removes existing buckets, and will cause flickering. // Should instead refresh tile data in place. tilePyramid.tiles.clear(); -- cgit v1.2.1