From e800f3754758489e09c55e38bebd00c2203e4886 Mon Sep 17 00:00:00 2001 From: Mikhail Pozdnyakov Date: Fri, 25 Jan 2019 23:57:47 +0200 Subject: [core] Layer manager is responsible for buckets and layouts creation This is a step to stop using of render layers in tile worker thread. --- src/mbgl/renderer/layers/render_fill_extrusion_layer.cpp | 14 -------------- 1 file changed, 14 deletions(-) (limited to 'src/mbgl/renderer/layers/render_fill_extrusion_layer.cpp') diff --git a/src/mbgl/renderer/layers/render_fill_extrusion_layer.cpp b/src/mbgl/renderer/layers/render_fill_extrusion_layer.cpp index 2672af5135..0a22f89341 100644 --- a/src/mbgl/renderer/layers/render_fill_extrusion_layer.cpp +++ b/src/mbgl/renderer/layers/render_fill_extrusion_layer.cpp @@ -27,20 +27,6 @@ const style::FillExtrusionLayer::Impl& RenderFillExtrusionLayer::impl() const { return static_cast(*baseImpl); } -std::unique_ptr RenderFillExtrusionLayer::createBucket(const BucketParameters&, const std::vector&) const { - // Should be calling createLayout() instead. - assert(baseImpl->getTypeInfo()->layout == LayerTypeInfo::Layout::NotRequired); - return nullptr; -} - -std::unique_ptr RenderFillExtrusionLayer::createLayout(const BucketParameters& parameters, - const std::vector& group, - std::unique_ptr layer, - GlyphDependencies&, - ImageDependencies& imageDependencies) const { - return std::make_unique>(parameters, group, std::move(layer), imageDependencies); -} - void RenderFillExtrusionLayer::transition(const TransitionParameters& parameters) { unevaluated = impl().paint.transitioned(parameters, std::move(unevaluated)); } -- cgit v1.2.1